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2012-07-03, 06:34 AM | [Ignore Me] #76 | ||
Corporal
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I want you to try an excerise, right now. When you are done reading this sentance, aim your mouse at this smiley and click
When you are done reading this sentance, aim at the "Home" button on Planetside universe page. EDIT: lol, page zoomed all the way down. Just pick something else large on the screen and try and go for it. That there is the rough comparison to getting an iron sight hit at close-ish range with a sniper rifle, and a shotgun. The smiley way longer didn't it? Now I'll take your word on you being faster than average reflexes and a good shot. But that smiley was a lot harder to mouse over than the "Home" button, wasn't it? I'm not saying that a good bolt action or semi auto guy can't get some great close quarter clinch shots, but in terms of even reflexes and skill, an M16A3 or shotgun user will utterly destroy an M98B user if both see each other at the same time, even with the same scope attachments. Last edited by Mezorin; 2012-07-03 at 06:36 AM. |
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2012-07-03, 06:42 AM | [Ignore Me] #77 | |||
First Sergeant
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The only issue if you do it repeatedly is the occasional miss, which is where practice comes in. Sure it'll take a higher skill level but if I can 1 shot kill at close range, and then move back to long range, I have a weapon that does it all. Missing at long range is perhaps more common but missing that close, for me, much less likely. Last edited by Karrade; 2012-07-03 at 06:44 AM. |
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2012-07-03, 06:59 AM | [Ignore Me] #79 | ||
Corporal
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Well, then you got some insanely good reflexes and aim and can nail some very tough shots, bravo. No sarcasm, you'd probably kick a lot of ass as aggressive recon in Battlefield 3. But you missed the smiley a few times didn't you? That slow down time to get the precision is what would have gotten you killed in a close in gun fight. The close quarter clinch sniper shot is a crap shoot at best, especially when you're fighting with a x8 scope against a moving target. I will agree that a shoty is horrid for anything beyond close quarter battle though, but in reality you could apply this to an SMG or an assault rifle (just pretend you can click and drag across your big target to see what I mean) as well as a sniper rifle.
Now I won't question your aim, but there's a reason that high level competitive play in COD, Battlefield 3, CS 1.6, and other FPSes generally use assault rifles for their team, with maybe one good distance sniper. The shots, killing power, and reliability still apply even at the highest levels of human ability start to favor the assault rifles or carbines for any close quarter fighting. So in short, at anything up to about 50 meters (give or take, depending on game), anything you could do with a sniper rifle you could do better with a carbine or assault rifle even with one shot kill mechanics. This, of course assumes that all weapons are balanced against each other for TTK and useage. I won't argue against a 13 shot gauss kill but a one shot bolt driver being unbalanced because it is, but if it was a 3 or 4 shot gauss kill (or 2 shot head) my money would be on the gauss guy. Last edited by Mezorin; 2012-07-03 at 07:02 AM. |
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2012-07-03, 07:13 AM | [Ignore Me] #80 | ||
Sergeant
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Only people who can't QS hate it. I can't QS myself, nor do I have a problem with it.
If people like it and/or find it useful, let them use it. Why would you care if you got killed this way? It's your fault you died, blame yourself. Plus, I would love seeing noob recons having a go at QS. They would make good points for my kill stat. |
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2012-07-03, 07:37 AM | [Ignore Me] #81 | ||
Corporal
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I can see a legitimate point on being able to fast aim *and* one shot any other infantry unit in the game. I just think that the nerf should come on the damage side, provided that the other weapons in the game have a similar level of firepower. I don't think anyone, even the career shooters want Sniperside anymore than we want Reaverside or BFRside, or any "side" besides "Planetside 2".
I also think everyone here is going off of a different definition of quick scoping than what my self or many other recon players think it is. To me, a "quick scope" is when you just hit both right and left mouse buttons together and get a perfect shot before you have even zoomed in. To many, a legitimate reflex/iron/holo sight quick (by quick, .3 of a second or .5 of a second) sight in followed by tracking, aiming and shooting a target seems to be "quick scoping" but in reality it was a clean and fast "hard scope" kill. The former gives shooters everywhere a bad name, but the later shouldn't be punished anymore than playing skillfully with any other gun. Punishing a guy who can scope in, and get a clean drag shot hit an close range is like punishing a reaver pilot with gimpy flight controls because he might fly a plane too well. How long it takes to sight in can also depend on your gun, your scope, and your attachments. Make it so that hand guns are the quickest to aim down sight, followed by SMGs, shotties, carbines, assault rifles, battle rifles, LMGs, sniper rifles, and rocket launchers. Hip fire spread should follow a similar pattern, but with hand guns being less accurate. But once you have sighted your scope on a target, your gun should put out the accuracy on target for what that gun can do. If a guy like Karrade can sight in with a holo sight on a sniper rifle or a battle rifle and get a quick clean drag shot, he should get the hit, and the cone of fire should be settled by the time you still and sight in. And just remember, Higby and company are putting in OCOG low powered scopes and reflex sights into the game for a reason: to give shooters (and everyone else) scopes that can track close range targets and sight in faster than a bulky scope and trick the gun out to have a bit more close range usability than it otherwise would. Last edited by Mezorin; 2012-07-03 at 07:43 AM. |
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2012-07-03, 08:49 AM | [Ignore Me] #82 | |||
Colonel
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They are more forgiving, unless using a slug, but that does not mean aiming is optional. Video games have been getting shotguns completely wrong since doom. Agree with the rest though. Using a sniper point blank in BFBC2/BF3/etc is a horrible idea, even though its a 1 shot body shot for the bolt actions. It does not work. You miss, you die. And you miss often. I cannot imagine people purposefully going for a sniper rifle if its a 1 shot headshot.. Perhaps some few extremely confident in their skill. Last edited by CutterJohn; 2012-07-03 at 08:54 AM. |
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2012-07-03, 09:22 AM | [Ignore Me] #83 | ||
Private
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The only thing you should ever be able to quick scope are red dot or reflex sights, that's what they're made for. Being able to quick scope a sniper rifle is just cheap.
From what I saw in the E3 vids, you'll have to steady your rifle. Its probably going to take a tad bit more skill than PS1 did. |
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2012-07-03, 09:28 AM | [Ignore Me] #84 | ||
Private
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Another vote against quick scoping. I think it should take a moment to bring the scope up which would eliminate that and also you could consider that the time it takes the sniper to get the weapon in position for that long range shot!
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2012-07-03, 09:32 AM | [Ignore Me] #85 | ||
Colonel
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Pretty much this, although to put a more objective and avoidable spin on it, what definitely should not be done is what some other games do and give snipers one hit kills to the body that they would not otherwise get just because they do it at less than 10 meters range. Snipers are intended to be stand off weapons, artificially changing them to give extra utility for close range so that snipers have no or less disadvantage at short range is a problem in some games.
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2012-07-03, 09:36 AM | [Ignore Me] #86 | ||
Master Sergeant
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Would just like to say I am against...
exploiting a game mechanic. It's not badass, it's not skillful. It's pathetic. My kid does it on the 360 sometimes if someone pisses him off or talks smack to him. But he doesnt do it all the time, because it's boring. It's nothing more than a button press timing issue that is easily mastered. |
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2012-07-03, 11:53 AM | [Ignore Me] #88 | |||
No offence just my Interest ? |
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