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Old 2012-07-03, 05:00 PM   [Ignore Me] #106
Trafalgar
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Re: We should be able to pay to turn off other people's skins/decals


Originally Posted by GreatMazinkaise View Post
Camo is also a silly tacticool affectation... but if it's in the cash shop it should be seen.
Yes, we should go back to dressing like Redcoats, because people in camo are obviously easier to spot.
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Old 2012-07-03, 05:06 PM   [Ignore Me] #107
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Re: We should be able to pay to turn off other people's skins/decals


Originally Posted by Trafalgar View Post
Yes, we should go back to dressing like Redcoats, because people in camo are obviously easier to spot.
In games and on the tabletop, yes they should. If you want to be hard to see, play a cloaker.
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Old 2012-07-03, 05:09 PM   [Ignore Me] #108
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Re: We should be able to pay to turn off other people's skins/decals


Originally Posted by The Kush View Post
I ignored that because it is simply stupid. Why would you pick and choose what you can turn off. I know the planetside 2 devs would agree. It defeats the purpose of buying a different look if everyone can just turn it off.
Oh wow, you didn't even read the title.

You'd have to pay to turn off other peoples' skins. No one could "just turn it off".

Also, what say you to the point that if there's not only enough people that want them off, but enough people willing to pay money to turn them off that it becomes a problem for them, that the skins aren't good enough? The skins shouldn't be so bad that even 10% of the population wants to pay to turn them off, let alone "everyone".
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Old 2012-07-03, 06:48 PM   [Ignore Me] #109
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Re: We should be able to pay to turn off other people's skins/decals


This is one of those threads that makes me a bit disappointed in gamers. A person who wants to make the game more fun for themselves offered a perfectly fine compromise that wouldn't affect those on the other side at all, but the other side is far too selfish and self-obsessed.

"NO! If I pay for something you should be forced to see it! If you don't see it it loses value."

You looking like a pink zebra with cat ears means nothing to the person who wants to disable it. There is no value to be gained from a person who doesn't want to see your skin being forced to. The only people who add value to your skin purchase are those who do want to see it, and thus wouldn't buy an option that would allow them disable skins.

People need to stop being unreasonable and selfish. It is, literally, why we can't have good things. All forcing those who don't want to see these skins does is result in more players being potentially turned off from the game due to the goofiness. However, if you have an option such as the OP proposed then you can appeal to a larger playerbase with more varied tastes.

This thread is not dead, it's just overflowing with selfishness.

Last edited by LostAlgorithm; 2012-07-03 at 06:50 PM.
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Old 2012-07-03, 06:56 PM   [Ignore Me] #110
Hmr85
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Re: We should be able to pay to turn off other people's skins/decals


I am of the opinion that if the camo actually works like its suppose to. Why should you be given the advantage to turn it off and have me stand out in the middle of some foliage with the crap default armor? Any tactical opportunity/advantage I had just went out the window. So its a no for me.
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Old 2012-07-03, 07:16 PM   [Ignore Me] #111
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Re: We should be able to pay to turn off other people's skins/decals


Originally Posted by Hmr85 View Post
I am of the opinion that if the camo actually works like its suppose to. Why should you be given the advantage to turn it off and have me stand out in the middle of some foliage with the crap default armor? Any tactical opportunity/advantage I had just went out the window. So its a no for me.
Show some pride man... why wear camo when you can don the blue and gold?
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Old 2012-07-03, 07:20 PM   [Ignore Me] #112
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Re: We should be able to pay to turn off other people's skins/decals


Originally Posted by LostAlgorithm View Post
This is one of those threads that makes me a bit disappointed in gamers. A person who wants to make the game more fun for themselves offered a perfectly fine compromise that wouldn't affect those on the other side at all, but the other side is far too selfish and self-obsessed.

"NO! If I pay for something you should be forced to see it! If you don't see it it loses value."

You looking like a pink zebra with cat ears means nothing to the person who wants to disable it. There is no value to be gained from a person who doesn't want to see your skin being forced to. The only people who add value to your skin purchase are those who do want to see it, and thus wouldn't buy an option that would allow them disable skins.

People need to stop being unreasonable and selfish. It is, literally, why we can't have good things. All forcing those who don't want to see these skins does is result in more players being potentially turned off from the game due to the goofiness. However, if you have an option such as the OP proposed then you can appeal to a larger playerbase with more varied tastes.

This thread is not dead, it's just overflowing with selfishness.
It honestly seems like you're deliberately ignoring the fact that people pay real world money for those pink skins.

An option, paid or otherwise, to disable them would entirely shatter the business model that this game is being built around and likely cause the game to spiral into a death dive because they're losing a lot of incoming money for those 'pink zebra skins' (or other any other cosmetic item) being worthless.

That's the bottom line. Like it or not.
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Old 2012-07-03, 07:27 PM   [Ignore Me] #113
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Re: We should be able to pay to turn off other people's skins/decals


^^^ Yeah, you really can't say that adding a PAID option to disable the skin will make the game die because it isn't getting revenue. You are PAYING REAL MONEY to disable the skin.

Instead of selling an option to disable the skin, how about selling an alternate skin for each skin. So you have to purchase an alternate skin for each skin that is sold for SC.
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Old 2012-07-03, 07:31 PM   [Ignore Me] #114
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Re: We should be able to pay to turn off other people's skins/decals


That's considering that there's a single, one time purchase to disable them. Whereas there will be dozens, if not more, skins to purchase. Why purchase even one when so many people would never see it?

That's the rub here. Most people would only buy that, and nothing else. Where if you can see the skins, you're tempted to buy more and more of them on every character.

Edit: This option being proposed here would be a sort of 'lock out' to earning any more money from the options that this would essentially cancel out.

Extreme case here: If you offer 200 different skins for $1 each, that's a potential for earning $200. Then you go and offer a 'Cancel Skins' option for $10. You're essentially locking yourself out of $190. It's sort of a bad business move.

Last edited by Psi; 2012-07-03 at 07:35 PM.
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Old 2012-07-03, 07:33 PM   [Ignore Me] #115
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Re: We should be able to pay to turn off other people's skins/decals


Originally Posted by LostAlgorithm View Post
This thread is not dead, it's just overflowing with selfishness.
How is it selfish to not want your money to be wasted?
Look at it like this: One player absolutely loves the customizations... He has bought every single one, and maybe has more than one account where he has bought them as well. He is a good source of money for PS2.
Now, one person hates all the different customizations, and buys the one thing to turn it off, essentially nullifying everything that one guy has bought.
Sorry, but PS2 runs off of micro-transactions, and they won't grant something to nullify them.

So in short: I bought it, you are going to see it.


But people... they have said more than once that they are not going to put out anything overly silly!
Yes, the zebra paint is garish and you can have some silly decals... But that's the extent. The rest are likely to be epic, like adding horns, spikes, everything you nineties kids love.
Plus... when over a hundred Scythes, all painted like zebras, come at you weapons blazing... You aren't going to be thinking "that's silly." You're going to be freaking the hell out at the coordination those ships have, and how you are likely to die in a couple seconds.


You know, I do dislike bringing up the same example again... but Team Fortress 2 now pretty much is under the same system as PS2 is going to have. The majority of the player-base and developers there are obsessed with Hats. Hats that can and do look completely ridiculous. But, they don't change anything. That heavy in the plaid pink shirt and red mullet that has energy swirling about it, he's still going to mow you down all the same.
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Old 2012-07-03, 07:48 PM   [Ignore Me] #116
Flaropri
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Re: We should be able to pay to turn off other people's skins/decals


Originally Posted by Crator View Post
Instead of selling an option to disable the skin, how about selling an alternate skin for each skin. So you have to purchase an alternate skin for each skin that is sold for SC.
Still effects multiple characters. Unless you're paying to replace each individual item for each individual character. In which case... if you have that much money, you might be better off approaching the players directly and paying them to not use the customizations during your regular hours of play. Or, I don't know, do something useful and buy something productive instead of something that belittles others and their legit purchases.

Last edited by Flaropri; 2012-07-03 at 08:04 PM.
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Old 2012-07-03, 07:55 PM   [Ignore Me] #117
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Re: We should be able to pay to turn off other people's skins/decals


^^^ I often times try to find a middle ground for two groups of people with differing opinions. That was one I came up with for this topic.... You've got a good point though...
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Old 2012-07-03, 08:00 PM   [Ignore Me] #118
LostAlgorithm
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Re: We should be able to pay to turn off other people's skins/decals


Originally Posted by Airanuva View Post
Look at it like this: One player absolutely loves the customizations... He has bought every single one, and maybe has more than one account where he has bought them as well. He is a good source of money for PS2.
Now, one person hates all the different customizations, and buys the one thing to turn it off, essentially nullifying everything that one guy has bought.
Sorry, but PS2 runs off of micro-transactions, and they won't grant something to nullify them.
You're looking at it wrong.

If a player doesn't like or want to see your skin, that purchase is effectively already nullified. It's actually more of a net negative effect because the player who doesn't want to see it is forced to play a game experience that is less fun than what they could enjoy were they able to disable that skin.

The option to disable would just be another micro-transaction that functions as both a boost to profits and to the gameplay experience of those who choose to purchase it.
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Old 2012-07-03, 08:04 PM   [Ignore Me] #119
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Re: We should be able to pay to turn off other people's skins/decals


Originally Posted by LostAlgorithm View Post
You're looking at it wrong.
Best quote I've seen in this entire thread. I think I'll start using this for every argument around here now.

I don't have to make sense, I can just flat out tell people they're wrong.










Oh also:
Originally Posted by LostAlgorithm View Post
You're looking at it wrong.
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Old 2012-07-03, 08:17 PM   [Ignore Me] #120
LostAlgorithm
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Re: We should be able to pay to turn off other people's skins/decals


Originally Posted by Psi View Post
Best quote I've seen in this entire thread. I think I'll start using this for every argument around here now.

I don't have to make sense, I can just flat out tell people they're wrong.










Oh also:
You kinda left out the part where I went on to explain how I thought he was looking at it wrong, but please, don't let reason get in the way of...whatever it is you were trying to do.

Hey man, whatever you have to do to still post but avoid actually contributing to the thread, it's cool with me.
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