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Old 2012-07-13, 01:35 PM   [Ignore Me] #16
CaptainRon
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Re: Armor


Originally Posted by GhettoPrince View Post
That sounds like a misstep to me, I understand customization, but having no change between your first day and your first year is just weird. You think they'd at least bring back the uniform recolors from the first planetside.

When you see a high battle rank character you should be able to recognize that a lot of time has gone into it.
I'm actually kinda glad they didn't though, I didn't like the overall gold look on my NC guy and totally missed the blue with gold stripes. Plus as a CoH player, I like the idea I can look however way I want to look from day one as long as I'm willing to fork the cash to unlock some cosmetic items.
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Old 2012-07-13, 01:40 PM   [Ignore Me] #17
EisenKreutzer
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Re: Armor


Originally Posted by GhettoPrince View Post
That sounds like a misstep to me, I understand customization, but having no change between your first day and your first year is just weird. You think they'd at least bring back the uniform recolors from the first planetside.

When you see a high battle rank character you should be able to recognize that a lot of time has gone into it.
I don't neccessarily agree. remember, this game has a completely different model than the original Planetside. To stay afloat, the devs are going to have to give people a good reason to want to look special, and if you started looking cooler and cooler the higher you got up the ladder, a lot of people would just use those options, costing SOE profits.
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Old 2012-07-13, 02:02 PM   [Ignore Me] #18
Oryon22
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Originally Posted by Hamma View Post
It's been confirmed that uniforms don't change based on rank, it's totally customization based this time around.
Well, that's obviously news to me. Makes sense in a F2P model.
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Old 2012-07-13, 02:04 PM   [Ignore Me] #19
JHendy
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Re: Armor


Having pay2lookgood instead of pay2win is a good compromise, I think. SOE will rake in some serious duckets if the aesthetic tweaks they're selling really do look good.

Pink hearts and zebra stripes might not be as profitable though.
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Old 2012-07-13, 02:08 PM   [Ignore Me] #20
Dagron
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Re: Armor


Originally Posted by JHendy View Post
Having pay2lookgood instead of pay2win is a good compromise, I think.
qft.
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Old 2012-07-13, 02:09 PM   [Ignore Me] #21
Crator
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Re: Armor


I'm guessing that they will probably have some sort of visual identifier to tell others what rank you are though. It might not come with a armor look change due to the customization options. Hamma said it was confirmed they will not be doing the look change for higher ranks, I didn't know that was fact until now. So, some sort of insignia to tell you rank or something.....

I wouldn't mind if they would limit color palette customization options according to rank though. Yes, it may limit income at first but it gives a global visual indicator and something for a player to take pride in and strive for.
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Last edited by Crator; 2012-07-13 at 02:12 PM.
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Old 2012-07-13, 02:09 PM   [Ignore Me] #22
EisenKreutzer
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Re: Armor


I'll be happy as long as there is some sort of helmet that covers my face, ala the Infiltrator skins we've seen. Because honestly? Those 70's sci-fi helmets with the goofy visors aren't doing anything for me. ^^

Last edited by EisenKreutzer; 2012-07-13 at 02:11 PM. Reason: Edit for grammar.
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Old 2012-07-13, 02:19 PM   [Ignore Me] #23
Sledgecrushr
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Re: Armor


Originally Posted by EisenKreutzer View Post
I'll be happy as long as there is some sort of helmet that covers my face, ala the Infiltrator skins we've seen. Because honestly? Those 70's sci-fi helmets with the goofy visors aren't doing anything for me. ^^
I saw in an interviEw with tray during E3 that they will have lots of helmets to choose from in the cash shop.
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Old 2012-07-13, 02:20 PM   [Ignore Me] #24
SgtExo
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Re: Armor


Can we chose Higby's hair?
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Old 2012-07-13, 02:30 PM   [Ignore Me] #25
QuantumMechanic
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Re: Armor


Originally Posted by Crator View Post
I'm guessing that they will probably have some sort of visual identifier to tell others what rank you are though.
I was a bit saddened when I realized there was no armor progression through the battle ranks, but I understand how that conflicts with their monetization model.

Plus as you say, it doesn't have to be an armor thing. All I want is a way to identify if a soldier is lower BR, about the same BR or higher BR than myself.

So how 'bout this: paint a soldier's BR number on his/her shoulder plate. Or on the back somewhere. Anywhere that can be seen if somebody wants to look. Or if the Battle Ranks have symbols associatedd with them, then paint the symbol on the armor. Or pin it on the chest.

I do think it's important to be able to visually identify another soldier's rank, and there has to be more ways like this to accomplish that without intruding on cosmetic customization.

Last edited by QuantumMechanic; 2012-07-13 at 02:32 PM.
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Old 2012-07-13, 03:02 PM   [Ignore Me] #26
EisenKreutzer
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Re: Armor


It would be cool if there was some sort of medal or crest on your chest that was optional, which showed your rank.
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Old 2012-07-13, 03:05 PM   [Ignore Me] #27
kaffis
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Re: Armor


Originally Posted by GhettoPrince View Post
That sounds like a misstep to me, I understand customization, but having no change between your first day and your first year is just weird. You think they'd at least bring back the uniform recolors from the first planetside.

When you see a high battle rank character you should be able to recognize that a lot of time has gone into it.
Except that the only way to show off your l33t time investment would be to... NOT spend money supporting the game.

It's counterproductive to the business model to make time/advancement-based prestige items that are incompatible with monetization-based prestige items.
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Old 2012-07-13, 03:27 PM   [Ignore Me] #28
GhettoPrince
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Re: Armor


No it isn't , World of Tanks didn't even have skins until this year, and that was the smash hit of the free to play games, and I'm sure most people will be buying xp boosts and maybe the occasional weapon, that's what free 2 play means, you don't pay to get it, but you "subscribe" to the game by buying your monthly xp boost/premium time.

Somehow, I don't think FPS players will want to spend a lot of money to play virtual dress up.

It's just strange to have an hour old character look the same as a month old character.

Last edited by GhettoPrince; 2012-07-13 at 03:31 PM.
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Old 2012-07-13, 03:34 PM   [Ignore Me] #29
IHateMMOs
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Re: Armor


Guys, I think you didn't quite understand me correctly, I mean armor that you can buy IN GAME that will effect you're stats, like example a certain armor gives you more def but it will make you slower, another does the opposite, and you buy these armors with resources, not SC. And would they effect your appearance in any way. I'm not saying I want to pimp myself out without paying a dime, I'm saying will it just look different.
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Old 2012-07-13, 03:35 PM   [Ignore Me] #30
EisenKreutzer
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Re: Armor


Originally Posted by GhettoPrince View Post
Somehow, I don't think FPS players will want to spend a lot of money to play virtual dress up.
Ever played Team Fortress 2?

Originally Posted by IHateMMOs View Post
Guys, I think you didn't quite understand me correctly, I mean armor that you can buy IN GAME that will effect you're stats, like example a certain armor gives you more def but it will make you slower, another does the opposite, and you buy these armors with resources, not SC. And would they effect your appearance in any way. I'm not saying I want to pimp myself out without paying a dime, I'm saying will it just look different.
As far as we know, no.
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