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2012-07-18, 04:52 PM | [Ignore Me] #1 | ||
Lieutenant General
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In this interview at around 46 minutes http://www.twonkhammer.com/686/rebel...ide-2-podcast/
T-Ray clarifies that at launch you must cert to be able to switch seats as the driver, and you must cert to get into your vehicle fast; he mentions a timer to get in instead of entering animations. He said for the builds at the playtest they were able to get in without waiting. Also, animation are nowhere in the near future. |
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2012-07-18, 05:04 PM | [Ignore Me] #6 | ||
Good to hear. Thanks for the info.
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2012-07-18, 05:42 PM | [Ignore Me] #10 | ||
Major
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This is nice to hear, but it still doesn't quite solve the issue. Going back to the drop pod thread (not to derail this thread but...) everyone will eventually have it certed, given enough play time. Especially considering what an advantage it brings to the table, I'm sure it will be among one of the first certs people get with their tanks, assuming that you don't have to unlock several other certs to unlock the quick enter one, which maybe be the case. Even still, the issue still remains, regardless of the roadblocks that they may have put in place.
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2012-07-18, 06:08 PM | [Ignore Me] #11 | |||
Lieutenant Colonel
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Thanks for the thread. For disambiguation, the certs in this case would essentially be part of the vehicle loadout, correct? So you choose X number of your available certs when you buy a vehicle? |
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2012-07-18, 06:25 PM | [Ignore Me] #13 | |||
Lieutenant General
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But it needs to be something big... |
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2012-07-18, 06:28 PM | [Ignore Me] #14 | ||
Major
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Yeah, that's one thing I didn't consider. You might have to give up something like that Flares or auto repair in order to switch seats or get out really quick. But based on what I saw from the cert tree, it just looked like you spent certs on certain weapons or vehicles and upgraded some passive skills like top speed, handbreak, accuracy, etc. I just figured quick enter would be one of those certs you'd be able to passive upgrade and have forever.
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