Helmet view? - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Can we get a head count?
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2012-07-26, 07:47 AM   [Ignore Me] #1
vasito
Private
 
Helmet view?


Ive been thinking about this and decided to make a topic.

Wouldnt it be cool to have the option of a UI that looks like the inside of a helmet?

Something like in Republic commando?



Or the new halo game?


In the CGI we see the view of the vanu infiltrator:



Maybe we can get it after release? Or custom UIs? What do you think?
vasito is offline  
Reply With Quote
Old 2012-07-26, 07:54 AM   [Ignore Me] #2
Magpie
Sergeant Major
 
Magpie's Avatar
 
Re: Helmet view?


+1 I would pay for it
Magpie is offline  
Reply With Quote
Old 2012-07-26, 07:55 AM   [Ignore Me] #3
MasterMind
Private
 
Misc Info
Re: Helmet view?


It would be cool as an OPTION. But it would really only be used by people making videos and some RPers. Especially in a fast paced AAA shooter, you need the most FOV that you can get.


I already know that if its allowed, I will be turning off all the sparkly special effects and stuff so I can kill NC and TR more effectively and not be distracted by crazy particle effects.
MasterMind is offline  
Reply With Quote
Old 2012-07-26, 07:55 AM   [Ignore Me] #4
damijin
Private
 
Re: Helmet view?


I think its very cool and immersive, but from a development standpoint the variety of different helmets and UI styles (each empire -- MAX as opposed to Infantry, different visor styles like the Vanu Infiltrator) the problem is that you would either spend HUGE amounts of time to make each one, or you would end up with a single helmet style, which would be pretty much the same as what we have now.

So I think that's pretty much the reason for that. They could of made the helmets more standardized to accomodate this, but realistically in development they probably didnt have the armors fleshed out by the time they wanted to have their UI functioning, so there was just not enough overlap to make it a high priority.
damijin is offline  
Reply With Quote
Old 2012-07-26, 08:05 AM   [Ignore Me] #5
Pella
Captain
 
Pella's Avatar
 
Re: Helmet view?


Keep that crap for single player games.
__________________
Pella is offline  
Reply With Quote
Old 2012-07-26, 08:12 AM   [Ignore Me] #6
Novice bot
Sergeant
 
Novice bot's Avatar
 
Re: Helmet view?


If it was optional, and disabled by default. Then yes. Its an FPS game, and I want my FPS games with minimal UI's as possible, I only need the most relevant information on the screen, absolutely nothing else.
Novice bot is offline  
Reply With Quote
Old 2012-07-26, 08:14 AM   [Ignore Me] #7
JesNC
Master Sergeant
 
JesNC's Avatar
 
Re: Helmet view?


I like that 'crap'.

But as damijin already said, it would probably eat too much dev time to get it right.
JesNC is offline  
Reply With Quote
Old 2012-07-26, 08:21 AM   [Ignore Me] #8
CutterJohn
Colonel
 
Re: Helmet view?


Eww. No. Add it and immersion fetishists would complain about being disadvantaged when getting their immersion fix, so then it would be locked on for everyone. This already happened with cockpits.

So no. Absolutely not.
CutterJohn is offline  
Reply With Quote
Old 2012-07-26, 08:23 AM   [Ignore Me] #9
IgloGlass
Master Sergeant
 
IgloGlass's Avatar
 
Re: Helmet view?


Yeah no thanks.. It looked cool in the video when he wiped his visor but this would be bad for gameplay.
IgloGlass is offline  
Reply With Quote
Old 2012-07-26, 09:02 AM   [Ignore Me] #10
Shizora
Private
 
Re: Helmet view?


I think we need something like this. It brings a cool atmosphere

Last edited by Shizora; 2012-07-26 at 09:04 AM.
Shizora is offline  
Reply With Quote
Old 2012-07-26, 09:07 AM   [Ignore Me] #11
diLLa
Staff Sergeant
 
diLLa's Avatar
 
Re: Helmet view?


I'd rather have good gameplay, than cool atmosphere to be honest.
diLLa is offline  
Reply With Quote
Old 2012-07-26, 09:41 AM   [Ignore Me] #12
vasito
Private
 
Re: Helmet view?


Originally Posted by MasterMind View Post
It would be cool as an OPTION. But it would really only be used by people making videos and some RPers. Especially in a fast paced AAA shooter, you need the most FOV that you can get.


I already know that if its allowed, I will be turning off all the sparkly special effects and stuff so I can kill NC and TR more effectively and not be distracted by crazy particle effects.
Last time I checked PS2 is not uber fast leet paced shooter.

If its an option. There is no problem. And I dont believe there are people retarded enough to use it and complain that it takes up fov.
vasito is offline  
Reply With Quote
Old 2012-07-26, 09:58 AM   [Ignore Me] #13
kertvon
Sergeant
 
Re: Helmet view?


If the UI was transparent it wouldn't be that big of a deal. Its not like there isn't already an existing UI which could easily be integrated a more uniform helmet shaped design.

Not a big deal either way though.
kertvon is offline  
Reply With Quote
Old 2012-07-26, 10:14 AM   [Ignore Me] #14
Mr Underbeard
Private
 
Mr Underbeard's Avatar
 
Re: Helmet view?


I agree as long as it's an option there is no problem. If it becomes standard then there is an issue; as many including myself would not utilize the feature.
Mr Underbeard is offline  
Reply With Quote
Old 2012-07-26, 10:51 AM   [Ignore Me] #15
Nolerhn
Corporal
 
Nolerhn's Avatar
 
Re: Helmet view?


I'd pay for something like this, provided it would stay transparent. I just wonder how much dev time something like this would actually take for all the different classes though.
Nolerhn is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:43 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.