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PSU: I don't read instructions
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2012-07-30, 05:17 AM | [Ignore Me] #4 | ||
First Sergeant
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Could be worse, they could put a giant penis decal on it somewhere, like they did with the tail of a Mossy in PS1.
No longer have a screenshot of one to post for those that have never seen it, let me check the ol' web'a'roo. Oh hey TH. Long time no Teamspeak. How are you and SoT doing these days? Last edited by Piper; 2012-07-30 at 05:19 AM. |
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2012-07-30, 06:26 AM | [Ignore Me] #10 | ||
Sergeant
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We might as well look at the airfoil design, wing loading, max lift, etc...
Something tells me 99% of it won't be realistic The gun would idd be better off placed on the hull and have another turret(-dome) on the top for defense from above. Last edited by Greenthy; 2012-07-30 at 06:30 AM. |
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2012-07-30, 06:33 AM | [Ignore Me] #11 | ||
Major
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The biggest design flaw for the Galaxy is that it can't cloak when deployed acting as an AMS.
Cloaked AMSes, tucked away in obscure areas got spotted easily in PS1. You're telling me that no one is going to notice a gigantic landed Galaxy? yaokay |
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2012-07-30, 06:53 AM | [Ignore Me] #12 | |||
Major
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*Galaxy sitting behind a tree painted very poorly with green camo* Soldier 2: "Hmm, now that you mention it, this tree does look different to everything else." *Soldier 3 walks up to it and taps it, hearing a hollow sound and muffled voices* Soldier 1: "Why does that tree sound hollow? And why does it sound like people are inside?" Soldier 3: "Maybe its one of our new defenses disguised as a poorly painted tree so that no one pays attention to it" Soldier 2: "Well, i guess we can't argue with High Commands infinite wisdom." *Soldiers wander off* |
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2012-07-30, 06:59 AM | [Ignore Me] #14 | ||
Sergeant Major
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really don't think these galaxies were given proper thought when making them respawn points. When i first heard about them making them respawn points i thought maybe while in fight you could spawn on them and jump out of the galaxies after grabbing your gear
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