Stamina. Good or bad? - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Planetside: Its like sex but better!
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2003-03-24, 08:50 PM   [Ignore Me] #1
d3ath4u
First Sergeant
 
Question Stamina. Good or bad?


I realize that stamina will become quit a large factor in the game. I am wondering, what rate does stamina decrease if you are simply just running around? I think i read somewhere that implants use stamina, which is fine with me, but is it used just for running around and fighting without implants?

I've had some bad experience with stamina such as with the half life....ah, cant remember the mod, but it had stamina that was decreasing just by running around, and that might be a problem for me-having to stop to take a breather every 2 min. I guess thats what i like about tribes and UT. Please tell me that stamina is only used for implants, or decreases at a VERY slow rate.

I've seen some screens of decreased stamina, but i dont know the cause of that, and im sorry if this has already been discussed somewhere else, if so, please direct me to that place. Its been a couple months since i last read the faq, so im skipping the faq, and coming here, any info would be great. Thanks.
d3ath4u is offline  
Reply With Quote
Old 2003-03-24, 08:57 PM   [Ignore Me] #2
Fire_Monkey
Lieutenant Colonel
 
Fire_Monkey's Avatar
 


The main importance of Stamina in PS will be to prevent bunny hopping, and give a realistic sense of running etc... Jumping greatly decreses stamina, where as running doesn't drain as much. Yes implants drain stamina, as a cost to using them. Otherwise they would be overpowered. Sense there are easy transport methods, I don't see having to take a breather every so often as a problem because vehicles are easy to access.
__________________
[ Signature removed by Nazis ]
Fire_Monkey is offline  
Reply With Quote
Old 2003-03-24, 09:07 PM   [Ignore Me] #3
TimberWolf2K
First Sergeant
 


Getting shot also drains Sta.

BTW, Fire_monkey.....you!...you kick my dog!!
__________________
[ -> Squeeky <- ] = Teh RoXXoRz!1!


"Damn, Those Vanu bastards are gonna pay for shooting up my ride!"
"Rip off my sig and I'll shit down your neck!"
TimberWolf2K is offline  
Reply With Quote
Old 2003-03-24, 09:11 PM   [Ignore Me] #4
Fire_Monkey
Lieutenant Colonel
 
Fire_Monkey's Avatar
 


__________________
[ Signature removed by Nazis ]
Fire_Monkey is offline  
Reply With Quote
Old 2003-03-24, 09:43 PM   [Ignore Me] #5
SpartonX
Corporal
 


I like the idia of running draining stamina, it adds another variable to the battle, but anyway, does anyone know if running affects MAX armors stamina
__________________
All Venu are the same, especially when i'm scrapping them off my boots
SpartonX is offline  
Reply With Quote
Old 2003-03-24, 09:43 PM   [Ignore Me] #6
d3ath4u
First Sergeant
 


I can understand preventing bunny hopping since this isn't tribes, but lets say I'm....400 yds from a vehicle, would i need to stop and take a breather, or could i make the 400 yds all at once by simply running, and not fighting, or getting shot at.
d3ath4u is offline  
Reply With Quote
Old 2003-03-24, 09:46 PM   [Ignore Me] #7
Fire_Monkey
Lieutenant Colonel
 
Fire_Monkey's Avatar
 


Well I haven't played in beta, so most of this is guesswork, but I would be confident in saying that you could make it easily without stopping. Since the continents are humungous, I believe they will make the stamina count quite high.
__________________
[ Signature removed by Nazis ]
Fire_Monkey is offline  
Reply With Quote
Old 2003-03-24, 10:13 PM   [Ignore Me] #8
d3ath4u
First Sergeant
 


phew. I was afraid I really would have to stop for a breather every two min.
d3ath4u is offline  
Reply With Quote
Old 2003-03-25, 01:39 AM   [Ignore Me] #9
Toimu
Second Lieutenant
 


They are trying to make it realistic. So the average infantry solider can jog what, like 5 miles in 30 minutes? I know in the Army males have to be able to jog 2 miles in 16.5 minutes, and in the Marries it�s 3 miles in 22-24 minutes (Forgot the time) . So a light armored person in full gear in a war, I think should being able to jog 2 miles in 15-20 minutes without stopping, and a heavy armored person in full gear in a war, should be able to jog 1 mile in 15-20 minutes. Now this is a video game, so we must put the �Fun Factor� in sometimes, so these real life times might be cut in half.

We know there is a Walk and a Run, but will there be a Walk, a Jog, and a Run?

I can jog 2 miles in 12 miles, or I can run 100 yards in 30 seconds. I guess that is what the Surge Implant is for.
__________________
OfaLoaf:
...What's Iraq like?


Toimu:
IEDs, SAF, RPGs, & mortars. But only during breakfast, lunch, and dinner. The enemy is so poor, they have to keep day jobs


PS Storyline

Last edited by Toimu; 2003-03-25 at 01:45 AM.
Toimu is offline  
Reply With Quote
Old 2003-03-25, 02:56 AM   [Ignore Me] #10
Irnbru
Contributor
Master Sergeant
 


100yds in 30s, ewwww that's slow
__________________
yeah i played daoc, dont blame me

Irnbru is offline  
Reply With Quote
Old 2003-03-25, 09:27 AM   [Ignore Me] #11
Zatrais
Contributor
Lieutenant Colonel
 
Zatrais's Avatar
 


Running used to drain stamina but that was changed... slowed the game down to much.

Jumping
Getting hit
Using implants

Thats what drains stamina.
Zatrais is offline  
Reply With Quote
Old 2003-03-25, 02:23 PM   [Ignore Me] #12
mr_luc
Sergeant Major
 


Originally posted by Toimu

I can jog 2 miles in 12 miles
:o

YOU CAN FOLD SPACE?

Btw, that's great time for 2 miles, and horrible, horrible time for the 100.
__________________
mr_luc is offline  
Reply With Quote
Old 2003-03-25, 02:38 PM   [Ignore Me] #13
�io
Lieutenant General
 
io's Avatar
 


Originally posted by mr_luc
:o

YOU CAN FOLD SPACE?
And he does it the stupid way too, dude you're suppose to cut the distance not make it longer!
__________________
io is offline  
Reply With Quote
Old 2003-03-25, 02:38 PM   [Ignore Me] #14
simba
Major
 


bunny hopping..... I dont think it will be a problem in games like this, it will drain accuracy BADLY which is all the reasons you need.
Couse if any of you guys have played RtCW, you never see a jumping dude jumping all the time in fights, not becouse it drains stamina but becouse it drains accuracy and its much easier to hit him, only a newbie would do that.
And also, I think RtCW is a great stamina game, when you run and jump it decreases stamina, then you can run-jump which decreases lots of stamina.
It will slowely regenerate, it takes about 25 seconds for a guy that has none stamina left.

Q3 must be a HUGE bunny-hoping game, since you get much more speed and the enemy gets harder to hit you with rocket (the popular and most used weapon to many) right on your face which deals more damage then right on the ground.
simba is offline  
Reply With Quote
Old 2003-03-25, 03:03 PM   [Ignore Me] #15
Prefect
Private
 


Originally posted by Toimu
We know there is a Walk and a Run, but will there be a Walk, a Jog, and a Run?

I can jog 2 miles in 12 miles, or I can run 100 yards in 30 seconds. I guess that is what the Surge Implant is for.
You know, doing 2 miles in 12 minutes is FASTER than doing 100 yards in 30 seconds? If you keep up that 100 yards in 30 second pace up, you are looking at 17.6 minutes to go 2 miles.

Something is wrong if you jog faster than you run, no wonder why you want that jog option in there!
Prefect is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:39 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.