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Old 2003-03-25, 01:49 AM   [Ignore Me] #31
Crimson Haven
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AGH so many MAXs!!! We need SSs of them killing please! :P
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Old 2003-03-25, 02:57 AM   [Ignore Me] #32
FireFrenzy
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Havent read everything in here, so if these questions have been asked, sue me.

These screens look quite nice, im wondering if whoever took them (Hamma?) had anti aliasing on, and if so, what level? Also, what kind of FPS were you getting on those really long shots (such as looking over the vanu base, or the Ishundar rocks shot)?

*edit*

Last question, do you play with the stamp of the beta version and date? Or is it only imbedded into screenshots...I dont think it would be too useful, I dont usually forget what im playing during play

Last edited by FireFrenzy; 2003-03-25 at 03:03 AM.
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Old 2003-03-25, 07:03 AM   [Ignore Me] #33
Manitou
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The Prowler won the battle.

Hamma + Manitou + afex + Prowler = maximum ownage

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Old 2003-03-25, 09:10 AM   [Ignore Me] #34
Zatrais
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Muahaha, i told you guys that the prowler was a 3 man vehicle.... hehe

Annyways, whats whit the MAX's and the armor values... 650 for the NC, TR and VS....

*shrug*

that waypoint is frigging huge too hehe.
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Old 2003-03-25, 09:15 AM   [Ignore Me] #35
mr_luc
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WTF???

WHERE ARE THE PICTURES OF THE VANU MAX????

Heh, seriously, I want some pictures of that bad-ass motha jumpjetting over a wall or something. Good pictures.
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Old 2003-03-25, 09:18 AM   [Ignore Me] #36
mr_luc
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p.s. -- those are still some killer screens Hamma.

I noticed something about the armor I had never noticed before: it has a detail texture!

I was wondering about the textures on the player models -- it seemed like they had REALLY devolved, into almost half-life-esque resolution. But with that shot of the Reenforced armors, you can clearly see by looking at the shoulder pads just HOW sharp the textures look with the detail texture layer. Extremely impressive.
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Old 2003-03-25, 09:22 AM   [Ignore Me] #37
Zatrais
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mr_luc, incase you havn't seen it...

http://www.planetside-universe.com/f...ex.php?file=55

that vid has a VS MAX in action.
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Old 2003-03-25, 09:24 AM   [Ignore Me] #38
mr_luc
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Mmm, you know, I think I didn't download that one because someone said it sucked and I was busy . . . anyhoo, downloading now.

In the meantime, I == making new (VS-related) sig.
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Old 2003-03-25, 01:10 PM   [Ignore Me] #39
Jagged
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pics


nice screenies again

and great to see TR deliverer

- any chance of seeing Marauder next?



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Old 2003-03-25, 04:34 PM   [Ignore Me] #40
Hamma
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Only time I have seen one of those is when we rammed it in my prowler
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Old 2003-03-25, 04:48 PM   [Ignore Me] #41
Qanamil_Rafiki
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Very very cool. Know I haven't been around but been busy and all... unfortunately a different type of busy from playing beta
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Old 2003-03-25, 05:26 PM   [Ignore Me] #42
mr_luc
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Originally posted by Toimu


2) Can you jump a Wraith off this ramp into that base?

http://www.planetside-universe.com/m...php?img_id=639
I doubt it as well, but I'll bet that's planety high enough for Kinetic dampeners to kick in. How effective are infantry vs. vehicle dampeners? Either way, if they can kick in, that might be a nice way of losing pursuit for a buggy. And (more likely) it will be very useful to pilots who are threatened with AA fire -- unlike ground units, air units have a lot harder time ducking behind obstacles to avoid fire. An obstacle of that size and height could be extremely useful in that regard.
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Old 2003-03-25, 08:24 PM   [Ignore Me] #43
vulcan
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Hamma what are your system specs? Your screens look awsome unlike some other sites'.
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Old 2003-03-25, 08:25 PM   [Ignore Me] #44
SpacemanSpiff
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A very good question.
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Old 2003-03-25, 10:59 PM   [Ignore Me] #45
Crono
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These screenshots give me chills.
The game is going to be awesome!
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