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Old 2012-08-19, 04:02 PM   [Ignore Me] #61
Wandering Mania
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Re: So, there's weather. What about VIOLENT weather?


Originally Posted by DarkMesa View Post
If they add these kinds of details than maybe they could also add terminals in-game that you could use to view the upcoming weather, say an hour or two ahead. It could also have a small chance of not being accurate, imagine clearing out of your base for fear of a tornado or the like, only to have nothing happen.
I can just see it now an F5 tornato riping through the middle of a huge battle and personel from all 3 factions get sucked up by it. Then the defenders of the base under attack see a nice rain of bodys 10 mins later.
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Old 2012-08-19, 04:27 PM   [Ignore Me] #62
Gugabalog
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Re: So, there's weather. What about VIOLENT weather?


Lol at the idea... "IT'S RAINING MEN!"
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Old 2012-08-19, 05:28 PM   [Ignore Me] #63
Baneblade
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Re: So, there's weather. What about VIOLENT weather?


It's Auraxis, no reason to stop at F5 Tornadoes or Category 5 Hurricanes.
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Old 2012-08-19, 06:48 PM   [Ignore Me] #64
Toppopia
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Re: So, there's weather. What about VIOLENT weather?


Originally Posted by Azarga View Post
I'd hate this, but I'm afraid they will still make all those kewl sight obscuring effects (other than darkness during nighttime) off-toggleable for the sake of framerates on low-end machines. If that is true I can't imagine myself ever turning them on thus putting myself into disadvantage of having my sight obscured. Still will be fun to shoot people while they slowly crawl through the thick fog only they can see.
If they add in fog and any other obscuring effects, if done correctly, can actually improve performance by lowering draw distance and lowering textures of far away objects because you can;t see them properly anyway, so no one will notice a badly textured rock when you can only see its outline.
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Old 2012-08-21, 12:32 PM   [Ignore Me] #65
Morsong
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Re: So, there's weather. What about VIOLENT weather?


We are now in a time when we can make major technical achievements. Most peoples hardware can handle these types of effects, even minimally. It will only get better from here on out. Can't wait to see what's in store.
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Old 2012-08-21, 02:35 PM   [Ignore Me] #66
GLaDOS
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Re: So, there's weather. What about VIOLENT weather?


Originally Posted by Baneblade View Post
It's Auraxis, no reason to stop at F5 Tornadoes or Category 5 Hurricanes.
Exactly! We need Category 10 Hurricanes!!!
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Old 2012-08-21, 11:55 PM   [Ignore Me] #67
Toppopia
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Re: So, there's weather. What about VIOLENT weather?


We need random wormholes or time travelling mysterious foggy cloud thingys. (This has happened in real life) and a Bermuda Triangle but maybe make it a Bermuda Parallelopiped instead.

But being serious, we need lots of cool weather effects. Adds more diversity into the game.
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Old 2012-08-22, 10:38 AM   [Ignore Me] #68
VaderShake
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Re: So, there's weather. What about VIOLENT weather?


Fog and things we are familiar with here on Earth are expected.

How cool would it be to have some sort of electrical storm that zaps all power to vehicles/weapons so if your in the storm you can use your firearms or if those are zapped too it comes down to Melee weapons are all that you can use. Ride the storm out sitting in your tank or get out and stab some people.

So many opportunities to creat all new "weather" types and results.
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Old 2012-08-22, 02:59 PM   [Ignore Me] #69
Gugabalog
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Re: So, there's weather. What about VIOLENT weather?


I like the idea of an electrical storm. /crashing aircraft time!
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