Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: is in ur base killin ur d00dz
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2012-09-20, 12:46 PM | [Ignore Me] #31 | ||
Master Sergeant
|
Interesting points here - I reakly hope some enemy weapin looting geta implemented at some point.
If your loan wolfing, it makes a continued assault fairly difficult. No one has touched on reloads for vehicles in thw field however - I think it would be useful if vehicle ammo could be cartied from a Galaxy (or Sunderer soon) or there was a Lodestar-type rearming mod for them |
||
|
2012-09-20, 01:56 PM | [Ignore Me] #33 | |||
Major
|
Maybe they will fix this or the quick TTK mentality seems to mean you will die and respawn again with fresh ammo. Right now, if you survive a fight alone behind enemy lines, you have to run very far because you can't hack a vehicle or vehicle terminal, the maps are huge so you have to go on foot with no ammo and 1 health bar, then you decide that you're better off with /suicide and grab another vehicle. Something wrong with this picture? What's wrong with killing an enemy soldier even with your knife and resupplying with nanos for your ammo or grab his health pack?
__________________
Extreme Stealthing Last edited by Raka Maru; 2012-09-20 at 01:59 PM. |
|||
|
2012-09-20, 02:18 PM | [Ignore Me] #34 | |||
Sergeant Major
|
Logistical considerations should apply most strongly to Vehicles, most certainly not behind enemy lines type Infantry such as the LA and Infiltrator. Right now it seems the opposite. ESFs are the most extreme example, they're an advanced vehicle that is good against everything not hiding indoors, are operated solo, can easily and conveniently resupply and repair without the aid of any other player. If you want more logistical considerations in the game apply it to things like that not Infantry. |
|||
|
2012-09-20, 05:45 PM | [Ignore Me] #35 | |||
Captain
|
|
|||
|
2012-09-20, 06:30 PM | [Ignore Me] #36 | |||
Master Sergeant
|
I'm with you on Engineer AV mines (which need a LOT of work) and vehicle trunks. For everything else there are ammo packs and Sunderers. |
|||
|
2012-09-20, 06:32 PM | [Ignore Me] #37 | |||
Major
|
Just there is allot of noob BS QQ'ing going on but if you played any online game you will also know that the majority of posters on official forums are noobs that write allot of BS because they don't understand how to play. |
|||
|
2012-09-20, 07:21 PM | [Ignore Me] #38 | ||
Sergeant Major
|
I'll tell you what I know... That on internet forums you get people that aren't really able to make good arguments to back their opinions, so instead they rely on generalized anecdotal evidence of almost no value and ad hominem attacks that are often so childish that it feels like your being called names by a 6 year old.
|
||
|
2012-09-20, 07:34 PM | [Ignore Me] #39 | ||
Major
|
Read my post again. I said if you are the last standing, you are forced to do /suicide, that means low health, no ammo, no engies to hand out goodies, no medics with band aids. Do play infiltraitor a lot sot it does happen a lot to me even when my squad dies.
__________________
Extreme Stealthing |
||
|
2012-09-20, 07:39 PM | [Ignore Me] #40 | |||
Major
|
Backpacks don't drop like in PS1, so no med kits to be found. Even dead teammates packs used to be looted for general ammo. Was just trying to think of some justifiable lore when all you have left is 1 hit point and your knife and an unwary enemy soldier.
__________________
Extreme Stealthing Last edited by Raka Maru; 2012-09-20 at 07:55 PM. |
|||
|
2012-09-20, 07:41 PM | [Ignore Me] #41 | |||
Major
|
So you're saying I dreamed my experienced in game? You're calling me a lier? Well F U 2. Besides you do the same thing just in a more manipulating way instead of cutting all the BS and tell the truth. Last edited by Sunrock; 2012-09-20 at 07:44 PM. |
|||
|
2012-09-20, 07:50 PM | [Ignore Me] #42 | ||
Sergeant Major
|
When it comes to the lore for Planetside we're dealing with a very futuristic fantasy setting so all references to how things work in the real current world are secondary to gameplay considerations anyway. That said, part of Planetside lore is that they construct everything from nanites, so it's not much of a stretch of the imagination that infantry have tools on them to convert other Factions ammo to that of their own by manipulating the nanites.
|
||
|
2012-09-20, 08:03 PM | [Ignore Me] #43 | |||
Major
|
__________________
Extreme Stealthing |
|||
|
2012-09-20, 08:50 PM | [Ignore Me] #44 | ||
Sergeant Major
|
Which kind of brings me back to what was said earlier, that when corpses vanish they should just leave behind an ammo box, which in turn vanishes after one use or a set period of time.. perhaps a minute. There's no need to have SOE actually make some certable tool, it should just be part of game mechanics for infantry by default. The 'recycler tool' would exist only in terms of lore.
|
||
|
2012-09-21, 01:59 AM | [Ignore Me] #45 | ||
Captain
|
But as an infiltrator arent you suppose to play alone or at least with other infiltrators (coming with the new patch for sabotage)? But you can also see my point that it would making run and gun rambo style alot easier to pull off instead of being punished for it.
|
||
|
|
Bookmarks |
|
|