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2012-10-05, 01:20 PM | [Ignore Me] #1 | ||
Corporal
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I've been seeing a lot of feedback about the the game as it stands. Many people have commented that the beta we're involved in now won't change drastically after it launches.
I'm curious to your opinions. My take on it is everything in the game that can be modified by updating the corresponding excel file (stats, numbers, cooldown lengths and the like) are up for grabs. Where as the more, "Tangible" parts are fairly set in stone (Textures, models, sound effects etc) I think the majority of us are forgetting the biggest change post-launch. The population. Many questions and worries, imo, will be answered once we have a full server with a growing playerbase. For instance, someone was commenting about the lack of logistics. At the moment it's easy to see that most of the battles are focused around the main bases with skirmishes quickly being overrun when a zerg hits a sparsely defended area. This mean's people are just hot-spotting into areas with enemies. Once we have full pops on servers, along with the upcoming pop caps, we should see each faction pushing on at least two fronts with coordinated maneuvers and support roles. |
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2012-10-05, 01:31 PM | [Ignore Me] #2 | ||
I can only answer your question in the title, as the rest of your post... No one really knows how close it is. Though I would guess about 3-4months away from final release. Though that's not to say it will be "complete". EDIT: disregard my first sentence, as I see you now fixed your post
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Last edited by Reizod; 2012-10-05 at 01:34 PM. |
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2012-10-05, 01:40 PM | [Ignore Me] #4 | ||
First Sergeant
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Still a lot of fixing to do
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2012-10-05, 01:46 PM | [Ignore Me] #5 | ||
Contributor General
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There is a lot of work to do even in creating the other continents.
On top of that we haven't seen the meta-game yet, and it's promised to come. So, 6-12 months for those? Also, the devs have said that the game will keep on being developed, so 'never' is one answer. |
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2012-10-05, 02:45 PM | [Ignore Me] #6 | |||
Staff Sergeant
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I'm concerned it will be pushed out too soon, SOE style. The Alpha Squad promotion was released not too long ago and it says this in fine print:
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2012-10-05, 03:22 PM | [Ignore Me] #9 | ||
Master Sergeant
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if they are launching amerish i'd say probably 2 more months at least before actual release. they are just now opening up the infantry guns to testing with esamir this weekend. i think they were also planning to have amerish at launch. my best guess is more than likely this will be a December launch.
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2012-10-05, 04:35 PM | [Ignore Me] #10 | ||
.....gotta think they'd like to launch it in time to CA$H-IN on a lions share of the Christmas holiday purchase pie.
.....how much they expect to make on the subscription side and other ca$h-driven components of this FREE-to-play model of PS2 is something only $ony knows. If $ony smells money, the pre$$ure will be on to release it...before gameplay is realistically optimized. Last edited by Chaff; 2012-10-05 at 04:39 PM. |
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2012-10-05, 06:31 PM | [Ignore Me] #12 | ||
Well let me see, we are missing:
1. Amerish 6. Forseral 2. Solsar 7. Oshur 3. Ishundar 8. Ceryshen 4. Searhurs 9. Cyssor 5. Hossin 10. MCG 11. Jackhammer 12. Lasher 12. Buggies 13. OS's 14. Sanctuaries 15. over water combat. 16. Combat enginering 17. weather effects 18. caves and much much more. hey we fought and we got a land base ams didnt we? |
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2012-10-05, 07:37 PM | [Ignore Me] #13 | ||
Lieutenant General
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I hope they keep updating the game post-launch since there's a lot of work to do still.
Consider World of Tanks, they're at update 0.8.0 now, they're officially not even in the 1.0 version after years of playing out of beta... :x |
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2012-10-05, 08:54 PM | [Ignore Me] #14 | ||
I'm pretty sure they explicitly said they were releasing it this year. I think Smedley even said the december 31 on the alpha squad description was here because the legal departement wanted to have a set date here but that SOE intended to release the game sooner.
Taking into account the amount of work that will be needed to get Esamir right -both bug and balance wise-, balance heavy weapons for HAs once they're out, get the mission sytem in game and the lunar phase I'd say we're looking at over a month of hard work if not two.
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Pew ! Pew ! Pew ! Pew ! Last edited by derito; 2012-10-05 at 08:56 PM. |
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