Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: bet this is the first time you have soon this quote!!
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2012-11-09, 08:46 PM | [Ignore Me] #16 | ||
Lieutenant Colonel
|
Well if they remove shot guns from infs they go from being reasonably useful to almost useless.
Yes you can snipe - its fun - it gets some kills- and its nearly useless. The pistol is crap. Its good for shooting afk players and engineers repairing stuff. With the shot gun you can actually help a squad. You arent as good ads a heavy but you make a positive difference at least.
__________________
Wherever you went - Here you are. |
||
|
2012-11-09, 11:41 PM | [Ignore Me] #18 | ||
Captain
|
I like to play as a close up infiltrator, the shotgun provides a fun play style option and i think if they limited the cloak ability when combined with it things might work. Maybe a slower and noisier decloaking (kind of like that of the dead ringer in TF2) could make it fair, people would have plenty of warning to find and kill those shotgun infils before they were even allowed to shoot.
Last edited by Dagron; 2012-11-09 at 11:48 PM. |
||
|
2012-11-10, 04:35 AM | [Ignore Me] #19 | ||
Lieutenant General
|
See SOE what you have done?
You made people think the infil class is about kill kill kill. So now that you are to become more about sabotage again people have become so bloodthirsty they think they are useless. Thank you... For ruining the spirit of the class. Battle avoiding people. We are not here to murder every player at will, we get to be stealthy and must use that element of surprise to kill, if we even dare to engage. That makes us fair. Shotguns, sniper rifles, those are way too much firepower for us. It makes us be less about stealth and careful, silent aproaching and more about killing. For those of you who have never played true infil, you have no idea of the adrenaline rush you are missing out on. Timing is hardly important now, there is very little satisfaction from a kill, there is very little suspense in approaching, because you know there is very little you can do anyway and when you engage you are just another unit. So the enemy is hardly paranoid about your presence, most the time they see or hear you coming anyway... That shotgun was both a crutch and a curse. The proper designed infil fights from a weak position, continuously avoiding contact to get to that strategic objective that allows your side to move in. |
||
|
2012-11-10, 05:36 AM | [Ignore Me] #20 | |||
Contributor General
|
Has anyone ever said "watch out I think we have a cloaker around here"? Nope, me neither in ps2, but in ps1 it was common. The cloaker class needs a lot of love but making it just another stat-padder is exactly the wrong way to go. |
|||
|
2012-11-10, 06:07 AM | [Ignore Me] #21 | ||
Lieutenant General
|
Being the target of a manhunt where 20 people chase you AND GETTING AWAY on nothing but your wits after you scared the bejeezus out of them and destroyed some of their base's vital systems, THAT is what infiltration is about.
|
||
|
2012-11-10, 07:14 AM | [Ignore Me] #22 | ||
Staff Sergeant
|
Shotgun = easy mode.
Sniper = requires you to aim at the head - last time I checked (today, +60 kills with bolt action) you can still headshot easily. I don't know why I wrote skill, it's also easy. Unless you can't aim slightly above due to compensate the bullet drop... Pistol - good handgun, can kill a few guys before ammo runs out. Infiltrate bases, blow up shield generators = team rolls in. Probably lack of imagination from some players as to what you can do with this class. Last edited by Tamas; 2012-11-10 at 07:16 AM. |
||
|
2012-11-10, 08:30 AM | [Ignore Me] #24 | ||
Major
|
The problem with Shotguns is it makes the Infiltrator too effective in close combat. It was essentially the go to class for CQC. Which it really shouldn't be. It's supposed to be a specialist that uses stealth. Now that the Shotgun is gone they have reason to buff them in other areas. Like give them a better Stealth device. They are giving them Scout Rifles too whatever those are. I doubt they are more Snipers probably similar to the Carbine.
|
||
|
2012-11-10, 09:43 AM | [Ignore Me] #25 | |||
Lieutenant Colonel
|
The infil class here is nothing like it was PS1. Hacking is not important here unfortunately. Their is no powerful knife attack. Before shotguns the class was useful only as a sniper. All other activities were really a waste of time and you could have beem more useful playing another class. If they totally redesign the game so snaeaking actually helped you would have a point - but they didnt. So stop spouting BS.
__________________
Wherever you went - Here you are. |
|||
|
2012-11-10, 09:57 AM | [Ignore Me] #26 | |||
First Sergeant
|
I think you're in agreement with him here. How is what Figment said bullshit? |
|||
|
2012-11-10, 10:34 AM | [Ignore Me] #28 | |||
Contributor General
|
It hasn't been said it's in for tonights patch .... so I don't know, all we know is that perrfectstorm said it's being removed and a scout rifle added. |
|||
|
2012-11-10, 10:36 AM | [Ignore Me] #29 | ||
Lieutenant Colonel
|
Hes saying the shotgun was a crutch.
It wasnt. The class is broken by deign. Adding the shotgun at least made it a useful fun class. With or with out the shotgun its nothing like the PS 1 infiltrator. he saying "I want steak but you gave me pizza - so lets take the cheese off the pizza because that somehow makes it more like steak."
__________________
Wherever you went - Here you are. |
||
|
|
Bookmarks |
|
|