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2012-12-06, 11:38 PM | [Ignore Me] #47 | ||
Major
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It's more like 70/30 who think vehicles are balanced/not balanced. I'm guessing considering the preponderance of spam.
So, just guessing: 70% like 30% dislike since we all take turns spamming and getting spammed. |
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2012-12-07, 12:56 AM | [Ignore Me] #48 | ||
Basti, thing is: your numbers are wrong, they are not 50%
Nobody I know says rocket pods are balanced and most people tend to think that way on all forums. Including soe. I am very glad that they buff aa (skyguard) and nerf the pods, the game will get better through that.
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2012-12-07, 02:00 AM | [Ignore Me] #49 | ||
Major
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Well SOE have never ever mange to balance anything in any of there game. All they do is buff and nerf and buff and nerf. They are totally incompetent to find a middle ground because they believe too mush in all the QQ's on the forums.
Here is the thumb rule: 90% of the posters that post on the forums does not play the game enough to know what they are talking about because they spend too mush time on the forums writing stupid posts instead of learning to play the game. Last edited by Sunrock; 2012-12-07 at 02:05 AM. |
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2012-12-07, 02:16 AM | [Ignore Me] #50 | |||
Brigadier General
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Suprisingly correct. In fact. Devs would do good if they stay FAAAAAAAAAARRRRRRRRRR AWWWWWWAAAAAAAAYYYYYYYY from official forums. Rather go to PSU. |
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2012-12-07, 05:19 AM | [Ignore Me] #51 | ||
Sergeant Major
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I don't think balance is too far off... I'm adjusting what I said a few days ago, a bit.
A2G rockets are too powerful, especially vs. infantry. Liberators need just a bit less toughness. A small extension on the range of G2A missiles and AA MAX. Then, I'm happy. |
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2012-12-07, 09:45 AM | [Ignore Me] #52 | |||
Major
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Well I was able to pull my Skyguard last night and actually hit something, so if they have changed something there is improvement.
Have to test it more however, only got an assist when the Rocketscrub I hit nose-dived into a tree...
I know the Devs want to make flying "fun", but there needs to be something to separate the wheat from the chaff, because if ESFs are suppose to be solo pwnmobiles there needs to be SOME difficulty in their use. |
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2012-12-07, 10:26 AM | [Ignore Me] #53 | ||
First Lieutenant
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In my experience a balanced game can often be well.....boring..tanks should be hard to kill, aircraft should have some advantages over foot soldiers, ect. I think with the never ending never winning perpetual battles "balance" will really come with a players ability to plan,coordinate,think, and react rather than the weapon you happen to be holding or vehicle you happen to be in....if you struggle to grasp this you may feel the game is "unbalanced" when in reality you just need to try doing something different or take some orders from someone else.
We all have access to the same stuff for the most part after all.... Last edited by VaderShake; 2012-12-07 at 10:29 AM. |
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