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Old 2013-01-04, 02:05 PM   [Ignore Me] #106
EVILoHOMER
Major
 
Re: Who has quit?


Any one remember that Outfit Risk on Werner? Spoke to the old leader Risker if he was playing and he said it doesn't feel anything like Planetside so no.
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Old 2013-01-04, 03:15 PM   [Ignore Me] #107
Legolas
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Re: Who has quit?


- New player experience is non-existent. This is not helped by the unintuitive and overzealous UI. There is too much information yet at the same time, not enough; its like ten people shouting at you at once. A game this simplistic should not be that disconcerting to get into. Something is really amiss here.

- No clear definable goal or purpose. Where is the fight? What can I do? What is the basic goal? Why am I playing and why should I care? Once the novelty of scale wears off you are left with a good looking scaffold that wants to keep you inside of it via certification crack. There is nothing to really win or lose... its like a merry go round.

- Scale. The game was advertised for this and yet I sparingly see large battles anymore beyond the Crown, even at peak, and they don't last long, and even when I do get them the game lags. Great. The Amerish or Esamir maps are often too empty or population imbalanced.

- Poor Performance. It is like the game was made for computers in 2004; why does it refuse to use more than one core while playing? For a modern PC only game of this type, this is unacceptable. Not only that but it will under-use my video card during intensive moments and over-use it when nothing is occurring in game. I can deal with the other memory leaks but this is just weird.

- Spawn camping. This is as old as online FPS games and it is not good enough that a modern game should be so disastrously plagued by it.


Can I just say... I wanted this to be good. But its just so bad in its current form.

Last edited by Legolas; 2013-01-04 at 03:25 PM.
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Old 2013-01-04, 03:32 PM   [Ignore Me] #108
Nolerhn
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Re: Who has quit?


Originally Posted by Legolas View Post
- New player experience in non-existent. This is not helped by the unintuitive and overzealous UI. There is too much information yet at the same time, not enough; its like ten people shouting at you at once. A game this simplistic should not be that disconcerting to get into. Something is really amiss here.

-
I haven't quit but I know friends who have, people who don't generally play FPS's but were hooked by the idea of an MMO FPS. The new player experience is rather horrid I think. You pick your faction, get that nifty little intro, and are immediately thrown into combat without any explanation of goals, controls, or just overall what the hell you're trying to accomplish, and if it was anything like the my first time playing, you die within seconds most likely, non the wiser about the game itself.

PS1 had a fantastic tutorial when I played, I don't know if it always had it, but the game took the time to explain a good deal of mechanics to you, and when you would walk up to something you had never seen before, there would be more panels that explained whatever the object in question was.

PS2 has nothing like that. I mean, If I wasn't following this game since it was announced and watched all the gameplay videos and played beta and such, I wouldn't have a clue what I was doing, and the game really doesn't explain it to you either. I can't imagine what a truly new player goes through, who didn't follow the game pre-release and literally gets thrown to the wolves right at the start of things.
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Old 2013-01-04, 04:03 PM   [Ignore Me] #109
Satexios
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Re: Who has quit?


Uninstalled it a week+4 days after release. Going to follow Smed's words and check back on the game in 6 months to see if it is still there.

It was a rushed release of an unfinished game, meta or not it wasn't ready.
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Old 2013-01-04, 04:07 PM   [Ignore Me] #110
Naj
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Re: Who has quit?


Originally Posted by infinite loop View Post
Only reason I still login for a half hour here and there is because I foolishly paid for a 6-mo sub. Oh how I wish I hadn't done that...
I sent in a support ticket asking if they could transfer my remaining PS2 membership over to PS1. No response yet, but it's worth a shot.
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Old 2013-01-04, 04:44 PM   [Ignore Me] #111
OpolE
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Re: Who has quit?


WTF are people posting in here if they haven't quit. Seriously leave the thread and let us quitter have our reason and our say without it being scattered. Planetside 1 go F2P now!
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Old 2013-01-04, 04:50 PM   [Ignore Me] #112
infinite loop
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Re: Who has quit?


Originally Posted by Naj View Post
I sent in a support ticket asking if they could transfer my remaining PS2 membership over to PS1. No response yet, but it's worth a shot.
LOL nice. Unfortunately, I wouldn't play PS1 even if you paid me. That game was worse in different ways than this one IMO. Once the wow factor of "massive scale" wears off you see that they are both still turds.
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Old 2013-01-04, 05:00 PM   [Ignore Me] #113
Vashyo
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Re: Who has quit?


Originally Posted by infinite loop View Post
LOL nice. Unfortunately, I wouldn't play PS1 even if you paid me. That game was worse in different ways than this one IMO. Once the wow factor of "massive scale" wears off you see that they are both still turds.
I would much prefer playing PS1 than any other shooter, even PS2, so I don't find it being a turd.



I'm on a break from PS2 as of now, I just can't continue playing it anymore with Woodman having 40% TR and everything happen around crown farm day after day, every other place is a ghost town or has so little people that you actually have to work to find them, lol.

Last edited by Vashyo; 2013-01-04 at 05:04 PM.
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Old 2013-01-04, 05:08 PM   [Ignore Me] #114
Naj
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Re: Who has quit?


Originally Posted by infinite loop View Post
LOL nice. Unfortunately, I wouldn't play PS1 even if you paid me. That game was worse in different ways than this one IMO. Once the wow factor of "massive scale" wears off you see that they are both still turds.
Different strokes I guess, but I'm looking forward to driving a real Vanguard around again.

Looks like they're going to approve my request based on the convo I had with them on twitter.
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Old 2013-01-04, 05:29 PM   [Ignore Me] #115
Tamas
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Re: Who has quit?


I'm on pause.

There is no real drive to play the game... You either zerg empty bases or defend alone against a zerg...
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Old 2013-01-04, 05:39 PM   [Ignore Me] #116
Chaff
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Re: Who has quit?


Last night I logged on. TRIED to defend the main tower, but between the MAG spam from the hiils that went in-and-thru-the-top-floor openings of the tower ..... thereby preventing any infantry from fighting the Air (LIB Zerg) or MBT spam from that area.
The LIB Zerg was equally brutal. There was NOWHERE to remotely try to fight back from. NOWHERE. So, what's the point ?

I don't kow when I'll log on again, but gameplay is as poor as can be. I can't imagine the Devs like to play the game the way it's turned out. If it don't change by leaps-and-bounds....and REAL SOON.....it will die a quick death. It's unplayable over 70% of the time.

Someone posted earlier that this game has the potential to be the best game (FPS) ever. Sure. Absolutely. However, let's start by steadily turning the game around. There is a LONG way to go to make this The Best Game Ever.

I think SOE got tired of waiting for this game, and forced an Early release to get part of the 2012 Holiday consumers $$$$$$. The game plays like it was 6-9 months away on the pace the Devs were on.....

Maybe we need to think at the game as if it's "still in Beta". Significant patches need to come at a good clip. PS2 seems to be in real danger. I don't see much POP on the few Servers I've jumped into the last three weeks......
.
.

Last edited by Chaff; 2013-01-04 at 05:50 PM.
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Old 2013-01-04, 05:59 PM   [Ignore Me] #117
rTekku
Sergeant
 
Re: Who has quit?


I'm taking a break as well. I've found it extremely hard to log in and play for more than 5 minutes before I get bored and log out.
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Old 2013-01-04, 06:38 PM   [Ignore Me] #118
infinite loop
First Sergeant
 
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Re: Who has quit?


Originally Posted by Naj View Post
Different strokes I guess, but I'm looking forward to driving a real Vanguard around again.

Looks like they're going to approve my request based on the convo I had with them on twitter.
Then I hope you just jinxed yourself and Higby posts later the upcoming patch notes stating that everything is going to be fixed in the patch tomorrow...

Hehe yeah right.
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Old 2013-01-04, 07:57 PM   [Ignore Me] #119
Palerion
Sergeant Major
 
Re: Who has quit?


My apologies as I am not quitting, though I am relentlessly aggravated with the FPS mechanics in this game :/. There's a patch tomorrow?

Last edited by Palerion; 2013-01-04 at 08:09 PM.
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Old 2013-01-04, 08:11 PM   [Ignore Me] #120
Redshift
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Re: Who has quit?


I just cancelled my sub, i won't be putting anymore cash into the game as it is, i've probably paid soe about £80 since the start of beta, that cash was worth it, i've had some fun.

However the infantry farming is now out of hand, i just got moved back 4 bases in 15 minutes where the spawn rooms were camped within a minute of the last base turning. 20 scythes spamming rockets, then 2 mins later 20 mags with HE shells, all the kills i got were cheap, dropping claymores through the doors or sniping through the shields, 15 minutes of shit gameplay, and it's happening more and more now everyone has HE and rockets.

The game has fundamental problems, stemming from the useless certification system, where everyone has everything, aided by the gunner pilots of the strongest vehicles, the game is full of cheap skilless kills, bases are undefendable, there's no metagame, and the lack of customisation of my character means i couldn't give two fucks about him.

This game is shallow and barely even a shadow of PS1. I find it incredulous that they had so many in depth systems show to work well in PS1 and yet dumped them all for this sub par, run of the mill meatgrinder, and yet they managed to bring across all the worst aspects of PS1.

This game had so much potential, but i honestly feel the broken and inadequate systems in PS2 are too deeply ingrained to be changed, i only hope the scale of the game made a few other developers see what might be possible.

Size isn't everything, fun is.
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