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2013-01-08, 01:57 PM | [Ignore Me] #31 | |||
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2013-01-08, 02:08 PM | [Ignore Me] #33 | ||
Lieutenant Colonel
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i know what caused it, mostly because ive been told from others. has it been officialy patched and fixed? further, will telling get my soe account banned even if fixed?
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Retired NC CR5, Cerberus Company. Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU. |
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2013-01-08, 04:16 PM | [Ignore Me] #35 | ||
First Sergeant
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It was.
Since it's fixed, I guess it's not a bad thing to post the repro steps The main way it was being used was putting C4 on a sunderer and raming a C4 laden flash into it, taking care to hit the C4 on the sunderer with the C4 on the flash. I was able to reproduce it by placing C4 on top of a prox mine and detonating the C4. I suspect that the general cause it two placeable explosives on top of eachother and detonate (i've always suspected two different explosives). This causes every client in audible range to crash due to too many explosion sounds. The good thing is something like this is fairly easy to tell if you were accedentally doing it or intentionally doing it. Sundy defender puts a prox mine on the ground and an attacker tries to C4 it, hitting the prox mine? Yeah, that's unintentional. Someone in the middle of a field dropping a prox mine, running back, getting C4, and droping C4 on it? Exploiter. Last edited by Roy Awesome; 2013-01-08 at 04:19 PM. |
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2013-01-08, 04:30 PM | [Ignore Me] #36 | |||
Private
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I'm not sure if you've ever built anything from the ground up, but it's not like putting legos together. Stuff happens, stuff breaks, you mod it and go again. And dont' even think to bring the "they should have fixed it before I got it.." crap. This is a prototype game on a prototype engine. Just knowing that you're playing a ground breaking game is worth the cost of admission.. oh wait, it's free |
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2013-01-09, 01:47 PM | [Ignore Me] #38 | ||
Major
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Odd. If C4 and a mine blasting each other made the crash then what about tank shells and C4 or mines?
Maybe the bug came out of testing tank shells against C4/mines and thinking it would be the same for any other combo or explosive. Rather obvious thing in hindsight, but easy to miss from the same point of view. |
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2013-01-09, 02:18 PM | [Ignore Me] #39 | |||
Master Sergeant
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That's why you can kill with mines, C4, grenades even if they don't render. |
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2013-01-24, 10:49 PM | [Ignore Me] #42 | |||
Major
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But I would for sure be appeased to see them hang there. More so if it was IRL. Last edited by Sunrock; 2013-01-24 at 10:52 PM. |
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2013-01-24, 11:18 PM | [Ignore Me] #44 | ||
Sergeant
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I can also confirm me and my outfit mates crashing at the exact same moment in some locations on Indar, on Waterson today. Interestingly, one of my mates was not crashing out and could see all the disconnected friendlies stand in our spawn building.
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2013-01-24, 11:44 PM | [Ignore Me] #45 | ||
Lieutenant Colonel
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didn't see hamma's reply til now, but basically as others said, you'd slap c4 onto an armored sunderer right on the plates, and slap c4 onto an atv. you'd then drive the atv straight at the sunderer and cause it to explode. the c4 would then collectively explode and also cause the two vehicles explode. this would overload clients of anyone in the hex, even if they could not actually hear it, they were still receiving this information. this caused the crash.
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Retired NC CR5, Cerberus Company. Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU. |
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