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2013-01-12, 08:20 AM | [Ignore Me] #91 | ||
Major
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Add strategic spotting/scouting that reveals detailed enemy activity on the map and target designation to call in artillery.
I also would like to see some counter to spotting with the infrared/NV optics as they seem a bit OP now, especially on HE canons and rocket pods. Some kind of anti-thermal suit that makes infantry harder to spot with these optics but the trade-off is that it takes a suit slot. |
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2013-01-12, 11:06 AM | [Ignore Me] #92 | |||
Major
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Spotting is necessary for a game with: - Highly mobile Light Assault that has jumpjets and fast sprint. - Long-range sniper Infiltrators with stealth. - ESFs that can swoop at high velocity and hover fire. - Transport Sunderers that double as a spawn point. - All terrain tanks like the Magrider than can hide in unexpected places high and low. Without spotting, LA would run amuck and defeat everything with ease except Aircrafts. Without spotting, Infiltrators would be deadly at long range, at medium range and even in short range. Here's an example of what I think will happen without spotting: - LA population will explode. - Outraged players call for nerf! - Higby comes out with a statement: Regular infantry isn't meant to be a hard counter against these elusive flying monkeys. If you want to beat a flying monkey, you have to be a flying monkey. So, as I and many have said earlier, don't fix what isn't broken. |
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2013-01-12, 11:39 AM | [Ignore Me] #93 | |||
Private
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(On a side note do you think the majority of people talking about balance issues in fact might be doing things like not spotting and using arrow keys?) |
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2013-01-12, 01:29 PM | [Ignore Me] #95 | |||
Contributor General
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What can I say, it was dark and he was vs and so virtually invisible until he shouted. |
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2013-01-16, 11:21 AM | [Ignore Me] #96 | ||||
Private
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2013-01-16, 11:39 AM | [Ignore Me] #97 | ||
Master Sergeant
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I don't know if people already have suggested this, but I think is something that should be done about it. Me and my outfit though it would be a good idea to give it only for the Infiltrator class, through his sniper scope, as a visual assessment for him with doritos and everything, while for the rest would be a ping in the map for the squad (consider that the future and nanites, and integrated voice and visual stuff between the outfit), it would help people see better and use the minimap more.
A sniper would then have the functionality also of pinging enemy armour and everything, and ALL should appear on the squads minimap. Maybe the sniper pressing Q warns everyone on the squad the type of enemy and direction based on the compass. It would be VERY helpful and add another function to the Sniper. Meanwhile, all infantry can still spot, but only the voice would be given. |
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2013-01-16, 05:23 PM | [Ignore Me] #99 | |||
Second Lieutenant
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Typical counter-arguments are that IRL there's no red triangle that follows him around. In game there's no delay in information passing. Press Q and everyone sees the triangle. IRL you have to point and then every man has to look and work it out themselves. And if the enemy moves, you have to start again. Plus there can be whole minutes while information gets passed up the chain and back down again to the other units. Some men are better than others. Sure, you get training up to a level, but there's always going to be someone better at spotting. This is where certs can come in. More certs = bionic eyes or some crap, extra training, roleplay it how you want. The effect is similar to a Field of View radar. On the flipside, enemies can be wearing ghillie suits and proper camo for the region. (I see a lot of giraffe camo on Esamir. That should make you easier to spot IMO) So you should be able to cert into stealth as a universal trait. reduces effectiveness of enemy spotting ability. There is huge opportunity here for a whole other spotting and counterspotting game. Or bugger it and leave it all the way it is right now. |
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2013-01-17, 09:20 AM | [Ignore Me] #101 | |||
Private
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As for ghillie suits. Infiltrators can cloak to drop there dorito and can't be spotted while cloaks. spotting does work just like IRL, if I can see you then I can give away your position. I suggested Certs somewhere on the forum before for both Spotting to improve infiltrators ability and counter to reduce time of dorito and range at which you can be spotted for everyone else. I do agree that with certs to augment the spotting it would greatly increase the spotting metagame and bring a whole new level to gameplay. Each class should have something that makes them truly unique and gives them a sense of purpose outside the bang bang your dead FPS aspect. |
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