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2013-01-28, 11:54 PM | [Ignore Me] #18 | ||
Contributor Major
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For this I would play the game again, especially if it was like a Transformer in the original series and it would mysteriously end up large enough to stomp on two magriders so I could use them like a pair of comfy fuzzy slippers. Epic, worth it.
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2013-01-29, 03:24 AM | [Ignore Me] #20 | ||
honey badger doesn't give a fuck if he's OP
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms |
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2013-01-29, 08:32 AM | [Ignore Me] #23 | ||
Master Sergeant
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I'm looking forward to what's in store for the Vanguard.
If they're really buffing the projectile velocity and maybe even the mobility a little bit I could see me using one after all. But if they turn it into some kind of turtle-meets-sitting-duck monstrosity - as a few people keep suggesting on the forums - I'll continue driving my lightning. MBTs are characterized by mobility and firepower. Currently, the Vanguard just doesn't make up for its deficit in the first by its advantage in the latter. Last edited by JesNC; 2013-01-29 at 08:48 AM. |
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2013-01-29, 08:37 AM | [Ignore Me] #24 | ||
Private
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Yeah, a buff to anchored mode would be welcome. It's way too idiosyncratic to be so underpowered and unused as it is now.
It wouldn't take much imho. Just have it reduce recoil between the two shots in addition to its current reload boost. Makes sense from an engineering standpoint as well. |
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2013-01-29, 09:10 AM | [Ignore Me] #26 | |||
Master Sergeant
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...it's in the works. They won't back down on solo operated MBTs, no need to still complain about it 6 months later. But it seems like they'll give us the choice. |
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2013-01-29, 09:29 AM | [Ignore Me] #27 | |||
Lieutenant General
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If they're made more powerful in terms of firepower, which is what they refered to, then the game is even more pointless to play. If they're made more powerful in endurance, three crew MBTs would under the current insta-switch weapons deal simply become used as two crew vehicles with more armour once more and lack balance with solo-MBTs, yet make camping even easier. I cannot ever accept their plans on these matters, nor should anyone else with a sane analytical mind, because there's no sense behind it and it won't improve gameplay the way they try to "address" the issue. There won't be "options" to play proper tank combat and it'll continue to impact infantry combat in an extremely negative way, only because they want to appeal to unethical, anti-social, self-entitled, solo-lamers by giving them "fun" at the expense of everyone else. Sorry, but I cannot ever accept nor respect that decision. Making a problem worse is not solving the problem! The reason to complain has not changed and as long as the reason to complain has not changed, one has sufficient reason to keep complaining about it. Even if it takes 25 years. The same goes for BFRs, just because they've been in for x months after they were released, doesn't mean you should stop complaining about something that's been implemented in a horrendous fashion. The game is horrendously imbalanced and frustrating to the point I'm finding it hard NOT to log out after 5 minutes of playing, because of the out of control vehicle concentrations vs equal sized groups who cannot even consider pulling their own vehicles due to the sheer difference in numbers and the current firepower/endurance "balance". Last edited by Figment; 2013-01-29 at 09:33 AM. |
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2013-01-29, 11:29 AM | [Ignore Me] #29 | |||
First Sergeant
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