Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: So do we get a second chance?
Forums | Chat | News | Contact Us | Register | PSU Social |
2013-01-29, 03:13 AM | [Ignore Me] #31 | ||||
I don't play for K/D and dislike the emphasis on the stat, but I have noticed my K/D start to rise steadily since getting into this loadout. Very tough; so I'm hard to kill, and in the right situation, can slaughter infantry by the dozen. Last edited by psijaka; 2013-01-29 at 09:02 AM. |
|||||
|
2013-01-29, 07:06 AM | [Ignore Me] #32 | |||
I've often got apparent 1HKs with the Falcons, but I've also very definately failed to get a kill with a single hit on numerous occasions. This is most noticeable during CQC where I'm sure that it is a direct hit and not AoE splash damage (due to the wide weapon spacing, one round often misses infantry at close range). |
||||
|
2013-01-29, 07:27 AM | [Ignore Me] #33 | ||
Because the aim is offset slightly to account for the fact that the weapons are widely spaced, being strapped to the outside of the forearms, it is possible to miss at close range and at long range, even when your horizontal aim is apparently spot on.
Edit - I think that it is theoretically possible for the shots to travel either side of your target at very close range; hard to test though. Very commonly, one shot will hit the target. Last edited by psijaka; 2013-01-29 at 08:59 AM. |
|||
|
2013-01-29, 08:38 AM | [Ignore Me] #35 | |||
I would certainly give it a try if I played VS. Let me know how you get on if you do go for it. |
||||
|
2013-01-29, 08:38 PM | [Ignore Me] #37 | ||
Major
|
Indeed, and from looking at the provided data I can guess why...
While both shots will do the same DIRECT damage as a single NC Falcon round, they are also 10 m/s slower and have 33% greater gravity. The end result is our grenades fly like they're made out of lead while the NC's are tin, giving us shorter arcs. Of course, since we end up lobbing our shots, those comparative DPS calculations are misleading... You'd only get 333 DPS if you were miraculously able to land EVERY shot, highly unlikely considering the Pounder has the shortest range of the three. Recalculating for indirect damage shortens the 51 point DPS gap between the TR and VS down to 30... TR Indirect damage per second: 133 NC Indirect DPS: 93 VS Indirect DPS: 103 Considering the Comet is the longest ranged AV weapon while the Pounder requires you to be in spiting distance, and BOTH have the same damage radius.... that's a bit of a bitter pill to swallow... That said, the Comet SHOULD be a Beast even though it has the slowest projectiles; the lack of drop allowing them to set their sluggish plasma blast into a collision course with our poor predictable treaded tanks. If I were to buff the Pounder to make it useful I'd ether increase the damage radius a bit or, probably more helpful, only increase the INDIRECT damage per shot by an additional 25. That would give the Pounder an Indirect DPS of 156, while maintaining it's direct hit DPS at 333. CARPETBOMBING HOOOO!!! |
||
|
2013-01-29, 08:45 PM | [Ignore Me] #38 | |||
Major
|
|
|||
|
2013-01-30, 03:28 AM | [Ignore Me] #41 | ||
Major
|
I have tested it AV dual wielding MAX and the big problem for TR is the weight of the rounds. The bullet drop is so heavy that you can only hit anything within short range... If you want to have an accuracy of above 10% that is. So any MBT can more or less shoot you point black before you are able to get in two hits in row.
|
||
|
2013-01-30, 04:08 AM | [Ignore Me] #42 | ||||
Major
|
I personally wouldn't mind the short range as long as we got better splash damage to compensate, making us close-up Tank and Infantry murderers but limiting our ability to project beyond mid-range. Dude, at least you're not running duel ScatterMAX in a Bio Lab, so we're cool with it. |
||||
|
2013-01-30, 04:24 AM | [Ignore Me] #43 | ||
Second Lieutenant
|
No. Reload speed on the Cosmos is too slow (and you have to reload after every shot!) and you have to hit spot on with both shots. The aoe damage doesn't cut it (also due to the slow firing speed). You CAN use the AV weapons vs inf as a last resort, but a second AI weapon will make you 1000x more effective.
Last edited by Emperor Newt; 2013-01-30 at 04:27 AM. |
||
|
2013-01-30, 04:38 AM | [Ignore Me] #44 | |||
Major
|
|
|||
|
2013-01-30, 07:19 AM | [Ignore Me] #45 | |||
|
||||
|
|
Bookmarks |
|
|