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PSU: Is it ok if I donate my kids to PSU?
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2013-02-08, 09:58 PM | [Ignore Me] #16 | ||
Major
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Yeah I would kind of prefer if AMS was it's own vehicle too. The Sunderer is like 5 vehicles in one right now, and apparently they want to add even more **** to it according to Roadmap.
I also facepalm that they didn't bring back the invisibility field. Then when people get killed spawning at the AMS they decide it's a problem so there must be spawn invulnerability. Maybe people would not have gotten spawn camped so hard if they were harder to find SOE? Nah easier to just make the thing a minifortress with invincible defenders lol. |
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2013-02-08, 10:49 PM | [Ignore Me] #18 | ||
Captain
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I personally like the all-in-one-ness of it. I'd like the invisibility field as certable in the same tree as the ammo-restoking/repair.
I like that the AMS can be deployed and be armed, but I wish there was maybe a cert to add 2 more guns in the same tree as the AMS so it could be more bang-bussy. Normally I use AMS/Sundy interchangeably and BangBus if we are loading it up with a squad to go you know Bang stuff. *oh and I used to play PS1 with a guy that called AMS's "MPB's" sometimes terms die hard. Last edited by Wahooo; 2013-02-08 at 10:57 PM. |
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2013-02-08, 11:03 PM | [Ignore Me] #19 | ||
Major
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Agreed, but only if it was kinda on the weak side in armor if they get the cloak bubbles/shields. Could even be a cert option. Either leave it as a cloaking bubble that can only be used for a limited time and each upgrade make that deploy timer longer (up to around 20 minutes and can only take 1-2 rockets if it is even a solid thing for enemy fire) or turn it into a shield that can be seen easier and have its upgrade to take more hits (say up to 5 tanks worth of HP). Once the bubble is gone the AMS has the same armor as an ESF (none). Self debating on to have the bubble repairable or put it on a cool down if lost.
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2013-02-09, 12:15 AM | [Ignore Me] #20 | ||
I think it's better to call them AMS for the sake of the new players. A squad leader might say, "We need a sundy near point A!" and Joe Noob replies, "OK I'm on it!". And the he pulls up his non S-AMS Sunderer to point A.
That confusion will always be avoided by calling them by AMS. |
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2013-02-09, 01:52 AM | [Ignore Me] #21 | |||
Major
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Orders need to be clear or they wont do any good. Also a "noob" wont bother to pull a sundy, only the "newb". Noobs are asshats that get you killed, newbs are the guys trying to learn a game. |
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2013-02-09, 01:56 AM | [Ignore Me] #22 | |||
Contributor Lieutenant Colonel
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Now, forward (or defensive) AMS that are deployed but not currently in use... |
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2013-02-09, 04:35 AM | [Ignore Me] #23 | ||
same
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2013-02-09, 09:12 AM | [Ignore Me] #24 | ||
Private
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Advanced Mobile Spawn.
Or Advance Mobile Station? It was one of those 2 im pretty sure it was the first. A sundy is a totally differnt vech but because SOE were too lazy to create another vech specifically for an AMS were stuck with this hybrid POS. |
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2013-02-09, 09:32 AM | [Ignore Me] #25 | ||
Contributor General
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I do.
It's not just because I am used to it, it's simply sensibly to do it. Saying bring a Sundy it open to misinterpretation while 'bring a sundy AMS' contains a superfluous and unnecessary word. |
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2013-02-09, 06:41 PM | [Ignore Me] #27 | ||
Captain
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I call it suisse army knife, because of its versatility. And because mine is red and army-knife shaped. And i'm fairly certain it also has a button for a cheese grater somewhere that i just haven't found yet.
Other than that, "sundy" or "ams". |
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