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2013-03-02, 09:55 PM | [Ignore Me] #1 | ||
Second Lieutenant
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this was a tweet from higby
let the thread explode http://www.planetside-universe.com/media.php?view=2322 Last edited by Hamma; 2013-03-02 at 11:25 PM. |
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2013-03-02, 10:19 PM | [Ignore Me] #7 | ||
Hm... if you ask me they just visually removed the faction colors from some hexes to make clear where the enemy might head next. From what I see it seems to be more of a visual clarification. It looks good, but Will that change anything?
.sent via phone.
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Last edited by Sturmhardt; 2013-03-02 at 10:21 PM. |
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2013-03-02, 10:23 PM | [Ignore Me] #9 | |||
.sent via phone.
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2013-03-02, 10:26 PM | [Ignore Me] #11 | ||
Colonel
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Part of me wishes if they go this route that they'd remove the roads and spread the bases out more so we can have fights between points with more cover. 16x16 km maps would really help this game especially with front lines. With the current setup of the map the front lines are basically just bases and roads. It's way too predictable.
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[Thoughts and Ideas on the Direction of Planetside 2] |
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2013-03-02, 11:01 PM | [Ignore Me] #15 | ||
As well you should
I do hope that we won't have to wait for this, or something very similar to this, for too long. I know it's not on the roadmap, but still this would be something that would surely make it very hard for me to not start playing again (Hopefully the same would hold true to many others who have left or are just waiting to rejoin).
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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