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2013-03-29, 06:20 AM | [Ignore Me] #46 | ||
not really since most peoples problem with shotguns is it being a OHK weapon.
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms |
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2013-03-29, 07:55 AM | [Ignore Me] #48 | ||
wouldn't suprise me.... it's working
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms |
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2013-03-29, 09:29 AM | [Ignore Me] #49 | ||
Staff Sergeant
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Argg I bet im the only NC thats MAX is certed 52% and doesnt own Hacksaws, kinda sad as I was gonna try out the Hacksaws after i get Auraxium on both my Scattercannons this weekend.....lame
Sent from my HTC6435LVW using Tapatalk 2 Last edited by Frotang; 2013-03-29 at 09:31 AM. |
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2013-03-29, 10:05 AM | [Ignore Me] #51 | ||||
Sergeant Major
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Hopefully people stop using shotguns now. Tonight I literally didnt fight a VS who WASNT using a shotgun at any range.
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2013-03-29, 10:06 AM | [Ignore Me] #52 | ||
Staff Sergeant
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Yeah i found that i just wasted ammo when i trialed hacksaw. I prefer stock scats for CQ and mattocks with slugs for my ranged setup (yes i use a scatmax at range) but for extreme CQ im Sure i would do better with hacksaws over scats.
Sent from my HTC6435LVW using Tapatalk 2 Last edited by Frotang; 2013-03-29 at 10:08 AM. |
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2013-03-29, 04:41 PM | [Ignore Me] #53 | ||
Master Sergeant
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Today I finally realised why people whine about shotguns. That's because a lot of players really suck at close range, even with the shotgun. I had my pulsar c (which isn't the best choice for close range) and all I had to do was crouch and I won like 90% of the fights I should've lost no matter what I did. I had like one bar of health left and I actually won against 3 players by crouching, one with the big bad pump action shotgun.
But I'm still quite puzzled why everyone says it's the click and win weapon. I'm always having a bad luck when I write to the chat. Today I was surprised twice by a shotgun user and it took the first one 2 shots and the other 3 or 4 shots. If I'm standing there doing nothing, I would presume they should be able to kill with one shot. Seeing this, I actually believe pump actions are even a little underpowered instead of completely balanced. And after today, I believe even more, that if shotguns are nerfed, the next on the list will be lmgs. I still don't believe they are overpowered, but it really is one of the best weapons close range and that's why it is in danger of being whined to nerf. Last edited by Snydenthur; 2013-03-29 at 04:43 PM. |
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2013-03-29, 09:10 PM | [Ignore Me] #56 | |||
Private
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What I've seen so far in their nerf/boost cycle isn't encouraging at all and is going straight into that direction. |
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2013-03-30, 12:41 AM | [Ignore Me] #58 | ||
Staff Sergeant
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lol and they thought we were OP now, wait until the balance comes! lol I dunno, the only time I get Scat/Grind max is when I have to go bursters, then have to fight infantry. No point in wasting a good max unit.
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2013-03-30, 02:27 AM | [Ignore Me] #59 | |||
Major
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Also, it won't make any big difference really. We got everything crappy. We're used to it. Junk tank, junk esf and junk guns. What's new? NC has a trump card though. It's called MLG. Any tournament will show which faction is getting shafted |
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2013-03-30, 04:16 AM | [Ignore Me] #60 | |||
Colonel
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I'm kind of excited for this. Should make biolab fights against the NC much more enjoyable. Also with the shotgun changes they should be more skilled now. (Not a huge fan of the pump shotguns since they kind of replaced the regular ones).
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