GU06 Getting the Balance Pass: Scat Maxes + All Shotguns - Page 4 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Just like disneyland, without the rat problem
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2013-03-29, 06:20 AM   [Ignore Me] #46
Canaris
Contributor
General
 
Canaris's Avatar
 
Re: GU06 Getting the Balance Pass: Scat Maxes + All Shotguns


Originally Posted by Varsam View Post
An even simpler solution would be to increase refire time for the shotguns. It retains the damage potential while becoming more punishing of misses and poor situational awareness. Skill is still rewarded, the capacity to clear rooms by yourself is lessened.
not really since most peoples problem with shotguns is it being a OHK weapon.
__________________

"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. "
Slim Charles aka Tallman - The Wire
BRTD Mumble Server powered by Gamercomms
Canaris is offline  
Reply With Quote
Old 2013-03-29, 07:38 AM   [Ignore Me] #47
Nur
Sergeant
 
Nur's Avatar
 
Re: GU06 Getting the Balance Pass: Scat Maxes + All Shotguns


thank god they nerf NC scattermaxes and shotguns!

Sometimes I think they release OP weapons on purpose to sell them, then they nerf them some time later

Nur is offline  
Reply With Quote
Old 2013-03-29, 07:55 AM   [Ignore Me] #48
Canaris
Contributor
General
 
Canaris's Avatar
 
Re: GU06 Getting the Balance Pass: Scat Maxes + All Shotguns


Originally Posted by Nur View Post
thank god they nerf NC scattermaxes and shotguns!

Sometimes I think they release OP weapons on purpose to sell them, then they nerf them some time later

wouldn't suprise me.... it's working
__________________

"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. "
Slim Charles aka Tallman - The Wire
BRTD Mumble Server powered by Gamercomms
Canaris is offline  
Reply With Quote
Old 2013-03-29, 09:29 AM   [Ignore Me] #49
Frotang
Staff Sergeant
 


Argg I bet im the only NC thats MAX is certed 52% and doesnt own Hacksaws, kinda sad as I was gonna try out the Hacksaws after i get Auraxium on both my Scattercannons this weekend.....lame

Sent from my HTC6435LVW using Tapatalk 2

Last edited by Frotang; 2013-03-29 at 09:31 AM.
Frotang is offline  
Reply With Quote
Old 2013-03-29, 10:01 AM   [Ignore Me] #50
Baneblade
Contributor
Lieutenant General
 
Baneblade's Avatar
 
Re: GU06 Getting the Balance Pass: Scat Maxes + All Shotguns


Hacksaw are nice if you have issues with accuracy. But I find I spend more time reloading than I do shooting with them. I much prefer the Grinders or stock Scattercannons.
__________________
Post at me bro.

Baneblade is offline  
Reply With Quote
Old 2013-03-29, 10:05 AM   [Ignore Me] #51
Koadster
Sergeant Major
 
Koadster's Avatar
 
Re: GU06 Getting the Balance Pass: Scat Maxes + All Shotguns


Originally Posted by Nur View Post
thank god they nerf NC scattermaxes and shotguns!

Sometimes I think they release OP weapons on purpose to sell them, then they nerf them some time later

Isnt that standard F2P scheme?

Hopefully people stop using shotguns now. Tonight I literally didnt fight a VS who WASNT using a shotgun at any range.
__________________


MuNrOe : Eat a Dick sandwich TR
Koadster is offline  
Reply With Quote
Old 2013-03-29, 10:06 AM   [Ignore Me] #52
Frotang
Staff Sergeant
 


Yeah i found that i just wasted ammo when i trialed hacksaw. I prefer stock scats for CQ and mattocks with slugs for my ranged setup (yes i use a scatmax at range) but for extreme CQ im Sure i would do better with hacksaws over scats.

Sent from my HTC6435LVW using Tapatalk 2

Last edited by Frotang; 2013-03-29 at 10:08 AM.
Frotang is offline  
Reply With Quote
Old 2013-03-29, 04:41 PM   [Ignore Me] #53
Snydenthur
Master Sergeant
 
Re: GU06 Getting the Balance Pass: Scat Maxes + All Shotguns


Today I finally realised why people whine about shotguns. That's because a lot of players really suck at close range, even with the shotgun. I had my pulsar c (which isn't the best choice for close range) and all I had to do was crouch and I won like 90% of the fights I should've lost no matter what I did. I had like one bar of health left and I actually won against 3 players by crouching, one with the big bad pump action shotgun.

But I'm still quite puzzled why everyone says it's the click and win weapon. I'm always having a bad luck when I write to the chat. Today I was surprised twice by a shotgun user and it took the first one 2 shots and the other 3 or 4 shots. If I'm standing there doing nothing, I would presume they should be able to kill with one shot. Seeing this, I actually believe pump actions are even a little underpowered instead of completely balanced.

And after today, I believe even more, that if shotguns are nerfed, the next on the list will be lmgs. I still don't believe they are overpowered, but it really is one of the best weapons close range and that's why it is in danger of being whined to nerf.

Last edited by Snydenthur; 2013-03-29 at 04:43 PM.
Snydenthur is offline  
Reply With Quote
Old 2013-03-29, 05:11 PM   [Ignore Me] #54
JesNC
Master Sergeant
 
JesNC's Avatar
 
Re: GU06 Getting the Balance Pass: Scat Maxes + All Shotguns


Originally Posted by Snydenthur View Post
... lmgs ... one of the best weapons close range ...





On topic, I'm looking forward on what they have in store for shotguns and MAXes. I hope they're going to be creative on both.
JesNC is offline  
Reply With Quote
Old 2013-03-29, 07:44 PM   [Ignore Me] #55
Bobby Shaftoe
Staff Sergeant
 
Re: GU06 Getting the Balance Pass: Scat Maxes + All Shotguns


Originally Posted by Dragonskin View Post
You make a game balanced and entertaining.
You don't make it balanced, otherwise how will smedly make all his sheckles selling OP (at release) guns... remember, this is F2P, balance comes AFTER revenue generation.
Bobby Shaftoe is offline  
Reply With Quote
Old 2013-03-29, 09:10 PM   [Ignore Me] #56
OldAeon
Private
 
Re: GU06 Getting the Balance Pass: Scat Maxes + All Shotguns


Originally Posted by Bobby Shaftoe View Post
You don't make it balanced, otherwise how will smedly make all his sheckles selling OP (at release) guns... remember, this is F2P, balance comes AFTER revenue generation.
I'm curious how this will work out in mid-long term. I know I'd be (mildly put) annoyed if I had spend money on guns repeatedly and they'd get nerfed only to release a new one that isn't (yet) nerfed.
What I've seen so far in their nerf/boost cycle isn't encouraging at all and is going straight into that direction.
OldAeon is offline  
Reply With Quote
Old 2013-03-29, 09:35 PM   [Ignore Me] #57
Figment
Lieutenant General
 
Re: GU06 Getting the Balance Pass: Scat Maxes + All Shotguns


*waits for whining to ensue once NC MAXes get a balance patch as their TTK at range is increased to be on par with TR and VS*
Figment is offline  
Reply With Quote
Old 2013-03-30, 12:41 AM   [Ignore Me] #58
BIGGByran
Staff Sergeant
 
Re: GU06 Getting the Balance Pass: Scat Maxes + All Shotguns


Originally Posted by Figment View Post
*waits for whining to ensue once NC MAXes get a balance patch as their TTK at range is increased to be on par with TR and VS*
lol and they thought we were OP now, wait until the balance comes! lol I dunno, the only time I get Scat/Grind max is when I have to go bursters, then have to fight infantry. No point in wasting a good max unit.
BIGGByran is offline  
Reply With Quote
Old 2013-03-30, 02:27 AM   [Ignore Me] #59
Mordelicius
Major
 
Mordelicius's Avatar
 
Re: GU06 Getting the Balance Pass: Scat Maxes + All Shotguns


Originally Posted by Frotang View Post
Argg I bet im the only NC thats MAX is certed 52% and doesnt own Hacksaws, kinda sad as I was gonna try out the Hacksaws after i get Auraxium on both my Scattercannons this weekend.....lame

Sent from my HTC6435LVW using Tapatalk 2
I don't use Max at all. It's just not my kind of gameplay with a bulky armor.

Also, it won't make any big difference really. We got everything crappy. We're used to it. Junk tank, junk esf and junk guns. What's new?

NC has a trump card though. It's called MLG. Any tournament will show which faction is getting shafted
Mordelicius is offline  
Reply With Quote
Old 2013-03-30, 04:16 AM   [Ignore Me] #60
Sirisian
Colonel
 
Sirisian's Avatar
 
Re: GU06 Getting the Balance Pass: Scat Maxes + All Shotguns


Originally Posted by Mordelicius View Post
I don't use Max at all. It's just not my kind of gameplay with a bulky armor.
You kind of missed out then. The ability to take another max out without taking any damage is kind of amazing. That and charging into a room and instagibbing everyone.

I'm kind of excited for this. Should make biolab fights against the NC much more enjoyable. Also with the shotgun changes they should be more skilled now. (Not a huge fan of the pump shotguns since they kind of replaced the regular ones).
Sirisian is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:36 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.