The Return of BFRs??? - Page 2 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Where Beta taunting is a sport.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2013-04-09, 05:07 PM   [Ignore Me] #16
TheRagingGerbil
Contributor
Major
 
TheRagingGerbil's Avatar
 
Re: The Return of BFRs???


Man I loved hotdropping on BFRs with some jammies and hot-swapping decis back in the day. Loved the tears from the down pilots...

Gawd I hating those fucking robots.
__________________
TheRagingGerbil is offline  
Reply With Quote
Old 2013-04-09, 05:13 PM   [Ignore Me] #17
EVILPIG
Contributor
Colonel
 
EVILPIG's Avatar
 
Re: The Return of BFRs???


Originally Posted by Ghodere View Post
The paranoia regarding BFRs is irrational. SOE has the ability to cause the same devastation as that caused by BFRs whenever they implement or tweak any unit. Functionally, BFRs were nothing more than Lightnings, or MBTs, with flavor. There was nothing inherent in the BFR that was the root of their woes; the trouble was the numbers SOE attached to them, and in that regard, SOE can, and very possibly might, make any unit a BFR at any time, mech or no mech.
BFR lover identified and labelled.
__________________
"That which does not kill us,
makes us stronger
" -Nietzsche

www.planetside-devildogs.com
EVILPIG is offline  
Reply With Quote
Old 2013-04-09, 05:14 PM   [Ignore Me] #18
EVILPIG
Contributor
Colonel
 
EVILPIG's Avatar
 
Re: The Return of BFRs???


Originally Posted by TheRagingGerbil View Post
Man I loved hotdropping on BFRs with some jammies and hot-swapping decis back in the day. Loved the tears from the down pilots...

Gawd I hating those fucking robots.
That's the slow way to kill them.
__________________
"That which does not kill us,
makes us stronger
" -Nietzsche

www.planetside-devildogs.com
EVILPIG is offline  
Reply With Quote
Old 2013-04-09, 05:26 PM   [Ignore Me] #19
AThreatToYou
Major
 
AThreatToYou's Avatar
 
Re: The Return of BFRs???


Judging from the posting from the non-PS1 vets, 'Mechs are an extremely popular idea and would probably boost the popularity of the game rather than kill it if they could be successfully implemented.

Judging from how gimped & wonky the MAX suits are, however, the SOE dev team is extremely paranoid of making any armor on two legs powerful.

Last edited by AThreatToYou; 2013-04-09 at 05:28 PM.
AThreatToYou is offline  
Reply With Quote
Old 2013-04-09, 05:40 PM   [Ignore Me] #20
Ghoest9
Lieutenant Colonel
 
Ghoest9's Avatar
 
Re: The Return of BFRs???


Originally Posted by AThreatToYou View Post
Judging from the posting from the non-PS1 vets, 'Mechs are an extremely popular idea and would probably boost the popularity of the game rather than kill it if they could be successfully implemented.
Many "popular" suggested additions have ruined or crippled various MMOs.
__________________
Wherever you went - Here you are.
Ghoest9 is offline  
Reply With Quote
Old 2013-04-09, 05:41 PM   [Ignore Me] #21
Sledgecrushr
Colonel
 
Re: The Return of BFRs???


Let me pitch my alternate bfr idea. It woukd be a three crew vehicle. Armed with 2 single shot lightning heat cannons stock. It really wouldnt look like a bfr since it would have eight legs. The bonus to having this vehicle would be that it can strafe, albeit slower than the mag. And it would be aboe to follow infanty up most of the rocky paths infantry only can go. I think this concept the spiderbot is sci fi enough for this game and generally more powerful than a lightning and less powerful than a mbt.
Sledgecrushr is offline  
Reply With Quote
Old 2013-04-09, 06:10 PM   [Ignore Me] #22
AThreatToYou
Major
 
AThreatToYou's Avatar
 
Re: The Return of BFRs???


Originally Posted by Ghoest9 View Post
Many "popular" suggested additions have ruined or crippled various MMOs.
I would prod you to give examples of what you are talking about, but really when it comes down to PS2 losing about 6k active players per day, I am sure that SOE would do anything they think they can do to bring more folks in.
AThreatToYou is offline  
Reply With Quote
Old 2013-04-09, 06:12 PM   [Ignore Me] #23
ShadoViper
Staff Sergeant
 
ShadoViper's Avatar
 
Re: The Return of BFRs???


Originally Posted by AThreatToYou View Post
I would prod you to give examples of what you are talking about, but really when it comes down to PS2 losing about 6k active players per day, I am sure that SOE would do anything they think they can do to bring more folks in.
Too bad they couldn't think about why they were actually losing the subs in the first place.
ShadoViper is offline  
Reply With Quote
Old 2013-04-09, 06:13 PM   [Ignore Me] #24
Timealude
Captain
 
Timealude's Avatar
 
Re: The Return of BFRs???


before people get all qq about this, i think you need to read the thread the guy posted, it sounds pretty balanced compared to the old ones of PS1. But the only thing Im wondering is why pull these over tanks as they sound a bit weak.
Timealude is offline  
Reply With Quote
Old 2013-04-09, 06:14 PM   [Ignore Me] #25
CrimsonTemplar
Staff Sergeant
 
Re: The Return of BFRs???


Well so far, it just appears to be a well done piece of art. Therefore we need to keep a rational frame of mind, sit down and plot on how we're going to track this artist down and burn him at the stake for polluting the minds of the devs, with this outrageous heresy!

I admit I am uneasy with the idea of BFR or BFR-esque war machines in the game. Didn't enjoy it much back in PS1. Well...guess we'll see what happens but I doubt anything will come of this and even if it did, these mechs don't seem as OP as their predecessors *He said hopefully*.

The VS mech does remind me of the Wraithlord and Wraithguard from 40K.

Last edited by CrimsonTemplar; 2013-04-09 at 06:17 PM.
CrimsonTemplar is offline  
Reply With Quote
Old 2013-04-09, 06:17 PM   [Ignore Me] #26
Whiteagle
Major
 
Whiteagle's Avatar
 
Re: The Return of BFRs???


Originally Posted by AThreatToYou View Post
Judging from the posting from the non-PS1 vets, 'Mechs are an extremely popular idea and would probably boost the popularity of the game rather than kill it if they could be successfully implemented.

Judging from how gimped & wonky the MAX suits are, however, the SOE dev team is extremely paranoid of making any armor on two legs powerful.
Well we've been discussing Walkers over here...

Most agreed upon idea so far:

Scout Walkers like the AT-RT.
Whiteagle is offline  
Reply With Quote
Old 2013-04-09, 06:46 PM   [Ignore Me] #27
WSNeo
Master Sergeant
 
WSNeo's Avatar
 
Re: The Return of BFRs???


Originally Posted by Sledgecrushr View Post
Let me pitch my alternate bfr ide-
__________________


WSNeo is offline  
Reply With Quote
Old 2013-04-09, 06:56 PM   [Ignore Me] #28
Whiteagle
Major
 
Whiteagle's Avatar
 
Re: The Return of BFRs???


Originally Posted by WSNeo View Post
...But what if two of them were Submarines with Legs?

They'd actually be pretty crappy at overland movement, but go WHOOOOSSHHH in the water?
Whiteagle is offline  
Reply With Quote
Old 2013-04-09, 07:10 PM   [Ignore Me] #29
Sledgecrushr
Colonel
 
Re: The Return of BFRs???


Originally Posted by WSNeo View Post
You made me sad.
Sledgecrushr is offline  
Reply With Quote
Old 2013-04-09, 07:11 PM   [Ignore Me] #30
Qwan
Captain
 
Re: The Return of BFRs???


Please lock this thread and any other threads starting with the initials BFR.
Qwan is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:38 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.