Mobile Assets - Shell game
|
|
Just an idea...
What it there were 3 assets that were mobile let's call them (Arks) that could provide a special asset pool or boost. Each faction has a specific Ark that can be captured and transported to "2-4" safe houses to be defended.
Each Ark gives the controlling faction a special asset ability in line with the faction Ark for the ammount of time they control the ARK. The NC Ark improves vehicle enudrance, TR Ark improves team vehicle speed, VS Ark is sparkely rainbow colored with a unicorn horn but improves vehicle agility. For example if the TR capture the VS Ark they get a 1 level boost in vehicle turning or agility. If the VS gain the NC Ark they gain a slight bump in endurance. If the NC gain the TR Ark they gain a level in speed. Ect...
In addition to territory it could be interesting to fight over specific physical assets like an Ark which would almost add a capture the flag element to the fighting. Perhaps it could also be the focus of people going behind hte lines to capture the Arks or begin some sort of Suppy chain interuption mechanic.
Im spirialing now......no sleep with a new baby home lol.....just an idea...
|