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Old 2013-08-12, 09:43 PM   [Ignore Me] #46
BlaxicanX
Sergeant Major
 
Re: Nerfing the Reverse Manuver


Yeah, like the flight model in Battlefield and Halo and all those other games where aircraft aren't hopelessly broken.
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Old 2013-08-12, 11:19 PM   [Ignore Me] #47
snafus
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Re: Nerfing the Reverse Manuver


Originally Posted by BlaxicanX View Post
Then they can leave.

The game didn't suffer when the people whose "sole reason for playing the game" was rofl-podding everything left the game. The game didn't suffer when the people whose "sole reason for playing the game" was so that they could farm bases with their HEAT rounds left the game, or when Liberators were nerfed, or when the amount of anti-armor was increased and vehicles became targets, or when the lattice was instated.

That's the point. At the end of the day, everytime there's a major change to the game, you get a crowd of people losing their shit about it. Some of them even leave.

And yet here we are.

If a hundred pilots quit playing the game altogether because this one little maneuver is getting nerfed then, well, why should I care anymore than I cared about the people who left due to all the changes I listed above?
Your ignorance of the population changes since launch is disturbing to me. This game has taken a huge crash in numbers since launch day. Though that is to be expected of most MMO's and the variables that caused it are many. For you to say that game changes don't affect the overall player base shows a large disconnect on your part.

Yes we are here still playing the game. Clinging to the hope that SOE doesn't screw the pooch again. You may not care if 100 or 10000 people quit playing but many of us do. This game is declining in more ways then one. If SOE goes through with this nerf then it will be another hit to the population and allure to the game overall.
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Old 2013-08-12, 11:51 PM   [Ignore Me] #48
BlaxicanX
Sergeant Major
 
Re: Nerfing the Reverse Manuver


Has nothing to do with ignorance. Unless you can prove that our dwindling playerbase is at all related to the changes made to the game, it's a moot point.

Trying to claim that my assertion is "game changes don't affect player base" is putting words in my mouth. My claim is that the number of people who leave due to these changes are a minority. Which is true. The number of dedicated pilots in the game are already a minority in the PS2 playerbase. The number of dedicated pilots who will leave due to these changes are a minority in a minority.

If that minority of a minority once to quit the game because of a single feature, than whatever. Others will take your place on the leaderboards, and they'll do it without this air maneuver.

Last edited by BlaxicanX; 2013-08-12 at 11:54 PM.
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Old 2013-08-13, 01:23 AM   [Ignore Me] #49
Obstruction
First Sergeant
 
Re: Nerfing the Reverse Manuver


retracted

Last edited by Obstruction; 2013-08-13 at 11:13 AM.
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Old 2013-08-13, 04:41 AM   [Ignore Me] #50
Varsam
Staff Sergeant
 
Re: Nerfing the Reverse Manuver


Originally Posted by BlaxicanX View Post
Has nothing to do with ignorance. Unless you can prove that our dwindling playerbase is at all related to the changes made to the game, it's a moot point.

Trying to claim that my assertion is "game changes don't affect player base" is putting words in my mouth. My claim is that the number of people who leave due to these changes are a minority. Which is true. The number of dedicated pilots in the game are already a minority in the PS2 playerbase. The number of dedicated pilots who will leave due to these changes are a minority in a minority.

If that minority of a minority once to quit the game because of a single feature, than whatever. Others will take your place on the leaderboards, and they'll do it without this air maneuver.
That's a supremely selfish attitude. Continually alienating minority groups to appease the mob will eventually whittle the population. To say those minorities don't matter... is honestly a pretty naive and douchy thing to say. More pointedly, this change will not help new flyers at all. It will not attract or retain new players. All it will do is piss off a great many veteran flyers.
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Old 2013-08-13, 06:08 AM   [Ignore Me] #51
PredatorFour
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Re: Nerfing the Reverse Manuver


Originally Posted by Obstruction View Post
Lib is going to dominate the sky after this nerf.
(Obviously hasn't seen the new ESF weapons coming in.........)
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Old 2013-08-13, 06:45 AM   [Ignore Me] #52
Ghoest9
Lieutenant Colonel
 
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Re: Nerfing the Reverse Manuver


Originally Posted by Redshift View Post
What you'd have it more realistic? because then you'd be blowing up tanks from half a cont away with lock on missiles.

The flight model is fairly fun and engaging, which is about as much as you can hope for in a game. if you try to make it too like real physics then you have to give weaponary that works with real physics.
Weapons systems are NOT the flight model.

And Im not suggesting perfectly realistic flight. But it would be nice to have a flight model that at least suggested the laws of physics and principals of aerodynamics.


It would be fine these aircraft were basically jet powered helicopters like PS1, but what were flying just seems like magic carpets with guns.
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Old 2013-08-13, 11:17 AM   [Ignore Me] #53
Obstruction
First Sergeant
 
Re: Nerfing the Reverse Manuver


(Obviously hasn't seen the new ESF weapons coming in.........)
you're right man. i forgot that all those terrible pilots that get 150mm shells through their canopies just needed a new weapon.

a real pilot is a threat with a standard ESF weapon and AB pods.
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Old 2013-08-13, 12:34 PM   [Ignore Me] #54
AzK
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Re: Nerfing the Reverse Manuver


SoE's ultimate goal is to dumb down gameplay as much as possible so everyone can play and be on more or less the same level, i mean, it's no secret, the game itself is a dumbed down version of planetside 1 even as far as infantry combat is concerned.

It actually is not that different from the infantry aspect of it. In ps1 a better player had very high chances to turn around and kill a less skilled attacker, they changed that in ps2 by giving everyone the ability to pretty much insta kill by just spraying randomly in somebody's back. Now they're just doing the same to aicraft by lowering the required skill cap to fly one, so even if you're a god in your esf, you will be limited by game mechanics in your chances to fight back when dealing with multiple attackers or people engaging you from the back.

The skill/competitive aspect of this game is pretty much non existent already, it's only natural that they're trying to eliminate it even from those few areas where it still somewhat matters.
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Old 2013-08-14, 01:54 PM   [Ignore Me] #55
Illtempered
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Re: Nerfing the Reverse Manuver


And the dumbing down continues
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