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PSU: It goes up to 11.
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2013-11-12, 09:25 PM | [Ignore Me] #16 | ||
And by that time we will also have Star Citizen!... Oh, fuck...
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2013-11-13, 08:24 AM | [Ignore Me] #19 | ||
Master Sergeant
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Hahah yes, this! The next thing I'd like to see is Hossin with continental locking, a resource system implemented for bases and removal of battlezone boundaries to start making the game feel like there is a meaningful fight going on across a planet. This game needs Meta game and polish, not a new horrendous pink bumper for the harasser and some pumpkin hood ornaments...
Also pressing balance issues, such as looking at the ZOE max and AV turret. Great job on the optimisations so far though SOE. New sounds were great playing last night, vehicle explosions made me say wow, but the fight I was in was a huge AV turret spamathon. Maybe it was just the particular base location in the Indar sea bed though. |
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2013-11-13, 09:37 AM | [Ignore Me] #20 | ||
PSU Admin
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You made this thread back in September
http://www.planetside-universe.com/s...ad.php?t=56519 Did you really need to create another one when we all know the reason why Hossin is not out yet? |
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2013-11-13, 10:10 AM | [Ignore Me] #21 | ||
Captain
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Heyheyhey, atleast we are in beta now.
The alpha stage of working with an unstable barebones engine has been completed and now the beta phase of implementing the actual game mechanics can start. Hooray! Ok, i apologize, that was a tad mean spirited. Must have been DOUBLEXBAUGHs in-game names that drove me here. Also hamma has a point, wasn't it clear back in september that hossin will still take untill after optimizations? I will still take my time to wait untill the aforementioned basic game mechanics (namely proper resource/support system and intercontinental warfare) are being put into the game before i start throwing poo at smeds door. Last edited by Babyfark McGeez; 2013-11-13 at 10:13 AM. |
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2013-11-13, 02:48 PM | [Ignore Me] #22 | |||
Captain
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So sure in September it was clear what was promised in January was still going to be a ways off. I'm not sure that makes it any better. |
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2013-11-14, 07:23 AM | [Ignore Me] #24 | |||
Captain
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Yea thats what it seems like sometimes. One big test server.
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2013-11-14, 11:27 PM | [Ignore Me] #25 | ||
Master Sergeant
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I'm perfectly happy with them staying focused on the 2nd optimization patch, and then I'd much rather see a big quality of life patch where they put in 50+ no-brainer changes to make the game incredibly more enjoyable. Yeah. Operation Make Better Game sound much better to me.
Last edited by Timithos; 2013-11-14 at 11:29 PM. |
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2013-11-15, 12:11 AM | [Ignore Me] #26 | |||
Staff Sergeant
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2013-11-15, 01:24 PM | [Ignore Me] #27 | ||
Corporal
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Well its officially been a full year since release and there was no meaningful landmass expansion. I can't name a single other MMO that didn't put out a landmass add on after the first year. Basically we are now getting the game we were supposed to be playing last year. I love the game, but its been a cluster fuck.
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2013-11-15, 04:27 PM | [Ignore Me] #28 | ||
First Sergeant
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So there is something about this that I would like to point out:
What have we had this year in terms of continents? By my count we have had 3 different versions of Indar, soon to be 3 versions of Esamir, soon to be 2 versions of Amerish, with Hossin and Nexus Nearly complete. So lets take out what was there to begin with, and just make it, continent work it was done this year: 2 versions of indar, soon to be 2 versions of Esamir, soon to be 1 of Amerish, Hossin and Nexus. So lets reduce it further, and just count Revamps of continents, and the nexus as half. That brings us up to 4: 6 half continents and 1 full continent. Look, we've seen Hossin, we know it's mostly done and got held back because of the Optimization. 4 continents in one year next year would double the size of the game. What needs to happen, is that Optimization needs to be Finished, and they just need to put a pad lock on the files that would allow them to edit Indar/Esamir/Amerish anymore. |
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2013-11-15, 05:33 PM | [Ignore Me] #29 | |||
Captain
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You are giving them way too much credit for what has been given vs what has been on the table. |
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2013-11-15, 06:03 PM | [Ignore Me] #30 | |||
First Sergeant
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Again, they totally redesigned the continents multiple times. At this point, if they would Stop Doing That... we could get new continents put out. Amerish was done how it should have been done: Just get it done in one go. Unfortunately, there were multiple varations of Indar and Esamir that will be gone in the near future. This is time that you cannot say cannot be used next year on Oshur or Cyssor or Searhus. |
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