D3D Vs Open GL, Smokes working 7days a week... hint that beta emails out in Jan. - PlanetSide Universe
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Old 2002-12-14, 03:24 PM   [Ignore Me] #1
MrVicchio
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D3D Vs Open GL, Smokes working 7days a week... hint that beta emails out in Jan.


Author Topic: Open GL or D3D?
metacom2
Station Member
Registered: Nov 2000 posted 12-14-2002 02:37 AM user search report post
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Will PS support OpenGL or Direct 3d? or both...
...what do you guys thinks would be best?

***** DEV RPLY ******************

SmokeJumperPS
Station Admin
Registered: Sep 2001 posted 12-14-2002 08:26 AM user search report post
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D3D. OpenGL is easy to use, but the driver support from video manufacturers has been pretty iffy. The D3D drivers almost always work and that makes supporting a game after release a lot easier.
SmokeJumperPS
Station Admin
Registered: Sep 2001 posted 12-14-2002 08:33 AM user search report post
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Nah. It just means that I was doing my daily (usually) routine of seeing what folks were saying on the forums and posted a few times.
I'm disappearing now and doing my bit for the project today. We're all in seven days a week right now trying to squeeze out more bug fixes before the Holiday break.
^^^^^^^^^^^^^^^^^^^^^^^^^
****(((***(((IS this a hint that Beta AINT happening till Januarary?))))***))))

http://boards.station.sony.com/ubb/p...ML/000744.html
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