Lets bring a tribes idea in on defenses
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Personaly, i hate reavers. I understand their place is the game, and like anything their great when their on yourside. My personal complaint with them is how much impunity they can fly over the battle field with. Hell a smart reaver pilot if they get hurt, can just fly off and repair. Ok fair enough, that's how aircraft work in real life too (AIRPOWER BABY). So having a hate for them but still an understanding of their place in the scheme of things I was at a loss. Last night after the servers went down for whatever reason I went briefly back to my old obsession Tribes, specificly the renegades MOD, While their I was reminded of the AA millise launchers you could place. They were turrents that only targeted aircraft/jetpacking people. Slightly durable but not really in the scheme of things. We put a new device imilar to an ACE for combat engies to get that places down these turrent. Give it range (although a siginifigantly slower rate of fire) of the bugged spitfires The ability to lock on. To balance it make it so it cannot aquire a lock if someone is flying above or below a certain cieling. So flying extremely high your safe and huggign the turf your safe too. As a final matter of balance because they'd chew through aircraft so badly let each combat engie only build one or two.
Thoughts? Concerns? Flames?
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The courageous man needs needs no weapons. The practical man wants them all. The ambitious man has plans for the practical one.
Doppler/Galgimp-J/Hardcased
Lord give me strength of arm, will, mind, and the accuracy of shooting to preserve them all.
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