Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Why doesn't anyone like Vanu? Oh yeah, now I remember.
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2003-05-12, 11:49 PM | [Ignore Me] #1 | ||
I honestly do not play this game for XP.
I get most of what I want by BR 5, and can get to BR 5 with a good squad killing folk in the world. Any BR after that is nice, but not really necesary to my enjoyment. That being said... I understand why SOE made the xp change they did. I was sick of fighting with my squad to take a base, then over the course of the 15 minute deffence watching 60+ of my closest friends wander in for free xp. The XP change will force a first come first serve mentality, which will force people off overcrowded contenents and onto the lesser contested ones (if there are such things) Where they can lead the charge into a base instead of just tagging along. ATM a base that has been hacked on a connected contenent... by the connected empire, will have minnimum 30-40 people in it after the hack. Today I was leading a squad, and I swear we hacked 3 bases in a row, and watched the part vans move in. Of course after a time, the deffender of that base is not going to even try anymore, why bother you can't cut through that many people... ever. So to me much of the XP change is more of a deffence minded thing then anything else. Deffence will now be eassie... perhaps too easy. Without the XP carrot many people won't sit around bored for 15 minutes. This will give the deffenders a far better chance of scraping clean the CC and getting the base back. This should stop much of the spam base caps that have been going on recently. (we locked ishunder... go us, we kicked all 12 of those guys butts!) On the down side to this whole thing... I see the xp slow down, and it is not good. Are people going to time their entrance into a CC and wait for the HACK till 10 minutes has elapsed to get the entire 25 minute chunks? Are TK's on hackers going to re-emerge because your squad hasn't been there long enough? Will you be able to pay someone to do an ANT run for a depleting base? So to me, and remember I care very little for xp... this is a minor change, my outfit and I fight in the field, and kill them on their way. Much more effective then waiting. And without a single cap we went from br1 to br6 in a few hours... even after the newest xp cuts. I hope they change a few things here, just to make the ANT/GALAXY/Snipers/external harrassment force, mean something. But honestly then most XP you'll gain from a base cap is 3500... that's for 25 minutes of sitting thump incased. Spend that same time attacking the enemy as they move from one contested base to another. Add it up and see how much you get. So I think this is a step in the right direction, but a step that didn't take all factors into consideration. Watch for this to get revised to help the support monkey's get their share, but otherwise... not a horrible idea. Flame on PAX
__________________
The only real test of Courage is the last! |
|||
|
|
Bookmarks |
Thread Tools | Search this Thread |
Display Modes | |
|
|