I'de like to know what the alternative to CoF style gun physics would be?
I know of one other method for determining projectile paths and it's computationally very expensive.
Also, as for gun variance, I think this is just preference. What gun I use is less important to me than what I do with it. It would be nice if SOE adds more types of weapons in the future, but I'm not going to slight SOE for it. If it was a major issue, I wouldn't play PS.
As for the issue of zealots, you are what you write on the forums. If people see that your posts maintain a consistant anti or pro PS view, it's easy to label someone as a moron for still playing or as a fan-boy. The hard part is trying to stop posting like a zealot and more like an advocate. Everyone on these forums should be pro-Planetside. And their posts should represent that. I totally understand the viewpoint that someone who seems to constantly post about the bad aspects of Planetside is viewed (rightly so) by other posters as anti-Planetside. Especially when the posts are often written in an inciteful method. Just as easily, people who accept PS for what it is and enjoy playing it, bugs and all, can easily end up trying to "convince" someone that there is no problem.
I think that once you realize you can't every force someone else to agree with you, you can relax and just post what you think without having to be a zealot.
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- Bad Mojo-
Jack Burton: I don't get it
Lo Pan: Ah! Mr Burton, you were not put upon this earth to get it!
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