Try not to own yourself Tek... Onizuka didn't mention you at all. You had the length and debate level down fairly well, 23 words and nothing about the subject of SWG, Planetside, or their comparitive value.
I'm gonna get back into this because I am equally bored, but I'm going to be extra nice so we don't offend any of our readers' sensative nature.
I just want to point out what I consider to be one of the bigger fallacies in your logic:
If PS had more content (ie: bases, weapons, strategies, stuff to fight over, etc) it would be a better game and worth the money
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The above is garbage because the sentance goes on way too long for its own good. It would be a good solid statement to say:
If PS had more content (ie: bases, weapons, strategies, stuff to fight over, etc) it would be a better game
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The problem is that you presume to see into the hearts and wallets of your audience. Truthfully, to someone who has a lot of money or places a relatively low importance on money in general, it takes very little to justify a $200 expenditure. To someone with very little money or who is extremely frugal, it takes a great deal to do so. Then there is the reviewer's tilt. You write a review based on your own desires and expectations (which is fine) and then sell it as objective truth (which is what will get you flamed every time). To quote the dude, "that's just like... your opinion, man." Everyone has their own opinions, preferences, expectations, etc. Most of everyone will respond negatively to being told that someone else's dissenting opinion is fact.
Whoops, that was way too long for a minor side point, but I'll leave it since we're being graded on word count
In any case, the important distinction that you are not making is that the quality of the content is at least as important to the value of the game as the quantity. That was the point I made when I dissected EQ's masses of content (which you dismissed as off topic even though you claimed I couldn't recognize your parallels [/ironic]). It is fine for you to reskin a Blackburrow gnoll and call him a Splitpaw gnoll, but don't expect me to give you much credit for the additional content.
I would take a few well done and more importantlywell balanced weapons over a drove of poorly thought out and implemented ones without hesitation.
Underlying the entire debate is this: The developers chose to take a bare-bones essentials approach to Planetside in order to deliver on Massive, sacrificing many of the grander ideas that did not fit the core focus of the game. That is not only for technical and performance reasons, but also for usability purposes. The game has enough complexity to make for a sharp but thankfully short learning curve. There is a lot of intricate relation between the equipment, guns, and vehicles that do exist. Everything has a specific purpose (except maybe the beamer...) and everything serves its purpose well.
Obviously the sacrifices that came with the game design are unacceptable to you. If you were in the beta, then you were a sucker for buying retail, and I can understand the need to lash out on the forums. If you weren't in the beta and it came as a suprise what you spent your money on, I can also sympathize with your bad purchase. The rest of us knew what we were buying into, and as such we have no compelling reason to post little tirades against the game and all the people who are satisfied with their purchase.
Just in case that wasn't extra nice, here are some smileys for you: