The Decimator secondary refire rate change is not a bug.
On the other hand, it got added one patch too early.
There's a large balance pass being done now and the Decimator change was one of the (many) changes that should have waited until next week.
On the other hand, the incredibly accelerating Decimator projectile (it got up to 1000 m/s at the end of its lifespan) is now fixed also, so it no longer creates oddities in the game either, so doing the release now instead of next week works out anyway.
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Dave Georgeson
Sr. Designer, Planetside
Sony Online Entertainment
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