Nothing sucks more than being 1 base cap away from locking a continent and then having the zerg come. All of a sudden there was a massive force at one base, then a massive and a huge force at 2 bases, then 2 massive and a huge force at 3.
Maybe it's the TR tendancy to leave a cont before it's locked
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Can't the devs adjust damage from all weapons of an empire in the same way they adjust exp and hp? At least then the JH zerg will take a little longer killing people...
Does anyone have a good strategy on countering the zerg?
BTW, if anyone has seen a guy name VSLawnCare, that is a kick ass name