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PSU: What if I don't have an AGP slot?
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2003-01-16, 12:19 PM | [Ignore Me] #1 | ||
Corporal
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I'm new to the PS community and thought I'd post a few random thoughts on PS.
The Good: It's simple in concept, basicly you fight other players for control of a base that will give your Empire an advantage. Each Empire has a differant way of doing things; TR rely on massive firepower, NC rely on being able to outlast the enemy and VS rely on mobility. This means that the tactics used will have to be adjusted not only for the Empire you are facing but the player who is directing the offence or defense. You have differant paths you can take, you don't have to focus on killing to give help your Squad, you can heal, repair, drive, etc. This means you can follow whatever path you want and make your charactor yours. The Bad: FPS's rely on having good net code, a lot of packet loss and high pings will make it unplayable. Low fps (frames per second) will also hurt PS. Weapons balance will need to be monitored closely so that one weapon will not dominate the battlefield. The Ugly: Team Killer's, the occational TK will happen but the intentional TK'ers will need to be eliminated or controled. The current anti-TK system seems to be a step in the right direction but will need to be monitored so that people can't intentionally get themselves TK'ed to get another person kicked. No support or new stuff, hopfully PS will be supported with new weapons, vehicles and maybe new base types or even new bases. I'm hoping some of them will be free with an expansion that would introduce a new Empire at some later date.
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