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Old 2004-02-06, 05:12 PM   [Ignore Me] #1
martyr
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Lightbulb Stamina CC Module


suggestion:
Replace the Speed and/or Healing Core module(s) with a Stamina module.
description:
A core combat module that recharges stamina at an increased rate
improvement because:
it's more dynamic: those that feel they need healing frequently probably will have regeneration implants, those that need speed will have surge.
Additionally, it gives defenders their choice of darklight, audio, etc. This is a defensive advantage, which fills the original design intent.

editorial note:
I see pain and shield mods come out the most, we always turned down healing and speed ("those are lame"), and I see this trend continuing. With the introduction of handheld CC weapon rechargers, the equipment module is going to rise a few notches in importance, putting speed and healing even farther behind.

I realize that it's not the intent of CC to have a set of "balanced" mods, but i know that the devs (rightfully) feel bad about not really having enough useful, worthwhile content in core combat. I'll also point out that i was in the core combat beta, and as a result, never purchased core combat.


thoughts/opinions, obviously
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