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Old 2003-01-25, 04:27 AM   [Ignore Me] #12
Ludio
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Also, there is no grief points if you hit someone on your team.
Ahh, actually thats the only way to get grief points is by tking. If you are using lots of explosive weapons then you had better be aware of your teammates.

We know that the devs are looking to remove any "1 shot kills" from the game. That means if you throw a grenade at a normal soldier in Agile or Reinforced armor, I will wager they survive the blast. That means grenades cannot kill something with 100 armor, the Vanu MAX sports 6 times that amount.
Did I say one grenade? I said a couple. And a regular infantry has an advantage over the MAX becuase it is more maneuverable in a small environment, they could leave a room before a grenade goes off, a MAX probably couldn't. And if the grenades dont kill it then it will still be damaged. Also a grenade is not the same as a sniper rifle, it has to be used at closer range, and even if it doesnt kill anyone if it takes off most of their health they are still screwed when you bust into the room with your assault rifle.

I do agree that the purpose of reinforced armor will be flexibility. But when you are inside a base with the goal of killing off the defenders, flexibility is not a priority, killing power is.
Is it though? I would rather have somone hack into the base and destroy the generators before the main attack comes rather then kill a few defenders. If your only goal was to kill defenders you may be right, but it isnt, its to take the base, by any means neccessary, and protect it from counterattacks.

Another factor which hasnt been brought up is that it takes more certs to get a MAX with one weapon, let alone all three. If you are a reinforced armor grunt and you see some MAX's heading toward your base then hop into a tank and take them out before they can get into your base, it would probably take the same amount of certs.

One of the main problems with this game is that it isnt released yet, I am confident however that the devs are taking the utmost care at balancing then game. This means that the MAX is not going to be the ultimate infantry, it will have its place like all the others.
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