Ok i'm just going to toss out a few issues I have and see how many flames I get back. I need to make this clear from the get go, I hate aircraft, i understand their purpose, but i still dont find it very cool when I get rocket spammed by a guy with possibly less then 1/4th the certs i have invested.
I think th main imbalance with airpower as it stands right now is its ease of escape and repair. If a vanguard or a prowler get beaten down below half health. They cant exactly disengage and slip away. Airpower, can hit the boosts, fly back to the nearest air tower, and be ready to go again in under a minuete from barely able to fly.
This ability to resupply and repair so easily is what is seriously breaking the game in favor of airpower. Perhaps if the developers ever carried through on their promise of making watch towers duplicate the same feat for ground vehicles I whould find it more pleasing. This whould especialy be a boon to the skyguard, the vehicle with the most jacked up ammo allocation/loadout. It is just not time effective to deploy skyguards in the field without the dropship center link benefit.
Two additional changes i want to see made are more air defense as standard equipment on bases, and the ability of base autodefenses with interlink benefit of targeting mossies.
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The courageous man needs needs no weapons. The practical man wants them all. The ambitious man has plans for the practical one.
Doppler/Galgimp-J/Hardcased
Lord give me strength of arm, will, mind, and the accuracy of shooting to preserve them all.
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