Originally Posted by Queensidecastle
hmm, It works just dandy for me.
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Please, stop insulting our ability. We are not inept players, you are not some god. It doesn't matter if you see a reaver coming first, whether you're using a striker or a lancer. If it is heading for you, you
can not get off enough rounds to kill it before you die. It takes over two clips of striker rounds to kill a reaver if they have full shields, with an unshielded one taking almost two clips. I don't care what you say regarding this, with the amount of time I've been playing Planetside and playing as infantry, I know for a fact that a single striker user has absolutely no hope against a full strength reaver if the reaver has a bead on you. It will simply afterburn right in your face, and spam you to death in no time flat.
I don't play VS much, but from the lancers I've looted, they have even less hope, because at least with a striker I can fire while trying to (vainly, most of the time, thanks to aircraft strafing ability) run for something to hide behind.
Originally Posted by ChewyLSB
This is what I propose:
- Reaver is made a two man vehicle
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I would approve of this change. The reaver's power being given to a two-man vehicle would be fine, I think, provided the rockets were tied to the second seat controls, so all the pilot has is the chainguns.