When people bring up outfit bonuses, they usually bring up things that really have no place in the gameplay. Such as outfit bases, which honestly are a terrible idea.
What outfit bonuses should really be, are slight things that not only help make an outfit stand out, but help group play. For example, outfit's can earn deals on things like certification. So X outfit could purchase a deal that would make a given cert cheaper for anybody in said outfit (So instead of a cert costing 3 points, it would cost 2 or 1, or maybe even free). This would help encourage "air outfits" or "tank outfits" and such. This could also be used for implants (depending on their functionality), or even shorter purchase timers.
Point being, outfit bonuses need to be encouragement to play the game the way it is, rather than adding something that alters it.
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