2011-07-12, 05:24 PM
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[Ignore Me]
#11
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Contributor
PlanetSide 2 Game Designer
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Re: The Good ole Balance Debate
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Originally Posted by Volw
You ALREADY have it in planetside.
BR25 with rexo, pshield, HA + med/eng is going to wipe the floor with BR5 agile+ha. It's far more than 20% difference.
Also look at the other side of the playing field. Why would anyone play the game if PS2 BR1 would be capable to deal exactly the same damage as BR20. *Every* single MMO and vast majority of FPSes offer progression. In fact, I can't think of many multiplayer games that don't offer progression.
There's also influx of new players to all MMOs. Sure, over time they will have to make it easier for new players to catch up, but that's how it's being done. By CCP, by Blizzard, by any mmo developer.
I'm sorry but it sounds like you're trying to re-develop a wheel by removing any tangible benefits of levelling.
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I asked what the point of it was, not whether the problem already existed in some form in PS.
That BR 5's HA was just as lethal as the BR 25's HA. It was not 20% better simply because that BR 25 had played the game longer.
Yes, the vet had more tools available to him, but most of those aren't useful in the few seconds of the firefight that determine who is going to win. (I explained why the Implants were generally OK up above, though I think they can improve upon that also).
The fact that all the best certs could be mixed together to create a super-grunt is well-known and that's one of the reasons PS2 is moving to a class system. I'm not particularly concerned about that problem, but I am glad they addressed it in a simple and elegant way.
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