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PSU: It's my turn to make fun of Hamma!
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2011-07-13, 03:27 AM | [Ignore Me] #1 | ||
Contributor PlanetSide 2
Game Designer |
I drove a Vanguard from May 20th 2003 throughout my gaming career in Planetside. I saw a lot of changes to ground vehicles over that time, but generally I saw the gameplay degrade.
I liked Mowing in PS and other games. I think it's realistic and an important part of gameplay, particularly for tanks - people should gtfo of the way of tanks, and tanks should be used as line-crashers and a means of pushing forward. The Battlefield games also have the same mechanics. You can get run over by just about anything, but tanks are almost always instant-death. As a result you don't see infantry running in front of them and approaching one is usually cautious and attentive to the way it is facing. It also gives some fun to the driver of the tank (why should the gunner get all the glory, eh?) I think Mowing in PS was gutted for engine-related issues that made for bad gameplay as opposed to the concept itself. 1) bad hitboxes + client side hit detection + lag = getting run over when you are behind a tree. I can see why that was frustrating. THen again, I rarely had that problem as infantry and I always moved from cover-to-cover and didn't just run in the middle of a field with nothing around me. 2) Vehicles getting misused, mainly the AMS, for mowing effectiveness. Again I think this is a problem with the game's physics not the mowing concept, but I can see why they changed it, much to the detriment of the game. In the end it was pretty sad that infantry would intentionally throw themselves in front of a tank becuase most of the time it wouldn't kill them, but it would stop the tank so AV & aircraft could kill it. Really lame, and a far cry from how it should be. That said, I expect that PS won't have such physics and hitbox issues that would have the same characteristics, right? Things I would like to see from the new physics engine for ground vehicles.
Thoughts? Am I a minority here who thinks tanks and ground vehicles should be threatening to pedestrians? I'm hoping the new physics engine will allow for great ground vehicle handling characteristics as well as aircraft. |
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