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Old 2011-07-14, 04:52 PM   [Ignore Me] #27
Vash02
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Re: No sanctuary's. Could it cause a problem?


Originally Posted by Raymac View Post
Good point, but it's a reality that is unavoidable to a certain extent. The same thing happens in PS1.

Operational Security will always be important in a massive pvp game like this. We can do the same thing in PS2 as we do now. Form up somewhere, but not give the target until you are formed up and ready. I assume we'll be able to warpgate from one continent to another.
Then why have the footholds if they are going to be inneffective for their purpose?

Also theres the end of the fight where the empires just sit there having a staring competition through the impenetrable barrier. Just like that mossie you chased into a WG in PS1.

IMO its just better to have a single segregated staging area from which to launch raids. Less confusion and easier to control and muster forces.
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