Re: Couple thoughts on MAX's and Air Vehicles...
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Just because they are making flight physics more realistic doesn't mean there isn't VTOL. Just look at BF2142. The VTOL aircraft in 2142 were a lot harder to fly than PS and they they fit nicely. I hope the PS aircraft are more like that. I had fun flying the transport ships in that game; they handled quite differently from the gunships and played a lot more like how I hoped a galaxy would be. I thought they should have had lighter air transports for that reason in PS2.
Also, I believe the Vulture was intended to be like an A-10 in Planetside. It didn't really achieve that role very well, but they clearly designed it that way. It has no cluster bombs and was a faster more manueverable Liberator intended to go after mobile vehicles (i.e. tank buster). The nosegun was also designed for that it had a burst of high damage vehiciel-oriented rounds but had a long reload time. It was a precision bomber designed to kill vehicles as opposed to the general-purpose strategic bomber that was the Lib.
I expect the vulture will make a return as an upgrade option for Liberators. I hope this time around it fits better as a tank buster. I think it should probably drop a streak of bombs and be a bit faster so tanks can't easily avoid it.
I also hope Libs are 2-seaters as opposed to 3-seaters. Just allow the bombadier to switch into tail-gun mode. It was never worth the manpower to fill the tailgun spot and always better to have the gailtunner fly a reaver, mosq, or wasp instead to escort.
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