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Old 2011-09-15, 10:14 AM   [Ignore Me] #1
basti
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Twitter QnA Question list


Simple deal: You guys post your questions you want to ask or get asked during the Twitter QnA on friday, i short them all into a nice list, Hamma ask them (as he is the man), results end up here as well.

Benefit: We dont spam the devs, we dont ask questions twice, and we can adjust the questions to only ask stuff we dont know yet/dont understand completly. Its efficeny, boys, german efficeny, as i am a german, hoohaa.


Lets go, get your questions here. Remember, 140 is the symbol limit for Twitter, so please make sure your questions have only 125 Symbols (need some extra for @planetside2 and stuff)


Napalm, feel free to dumb all questions you couldnt ask during your Higby lunch, we get the during the twitter session then.



66 Questions:


Technical:
20 Questions



1.Question:
Will the game support DX9 or is it DX10/DX11 only? (Win XP Support yes/no?)
Answer:

2.Question:
Potential System requirments?
Answer:

3.Question:
How many players will a continent support? Is it really 2000?
Answer:

4.Question:
Can every player in one continent converge on a single area without breaking the game?
Answer:

5.Question:
Is there any system in place to spread the battles out around the maps?
Answer:

6.Question:
Hows it looking for Vehicle enter and exit animations? Any updates? Yes/No/After Release?
Answer:

7.Question:
Based on the latest screens, will default uniforms use different color (camouflage) schemes, based on the continent?
Answer:

8.Question:
Will the game support TrackIR/headtracking? What about proper HOTAS sticks like the X52 Pro?
Answer:

9.Question:
Will Will SOE make iPhone and Andriod apps that let us slot and train certs even while we're not at a computer?
Answer:

10.Question:
Will there be some kind of friend-or-foe highlighting? Just try to tell apart all the grey soldiers from 200m above
Answer:

11.Question:
How far will customization go? A ban on wings and wizard hats aside, will there be a limited color palette? Purple TR = fail.
Answer:

12.Question:
Will there be different voices for voice macros? This was cool in PS1, but modern games do survive with just one voice...
Answer:

13.Question:
Will swimming be implemented in the game like other FPS i.e Battlefield?
Answer:

14.Question:
is the enviroment totally static like in ps1, or can a tank roll over bushes, deforming them?
Answer:

15.Question:
Q: What type of COF is going to be there? PS1 style? CStrike style? Quake (no-cof) syle?
Answer:

16.Question:
Will the mission system (sometimes?) send faction A to defend location X, BEFORE sending faction B to attack that location?
Answer:

17.Question:
Will aircraft engine failure and crashing return? Please say yes
Answer:

18.Question:
Will it be possible to dodge missiles this time? Chaff/flares/ECM?
Answer:

19.Question:
How is the flight ceiling handeled? Different than PS1?
Answer:

20.Question:
What are some of the physics properties that vehicles can have (ground & air)? How do they play into the feel of the vehicle?
Answer:







Gameplay:
29 Questions


1.Question:
What Continents make a return? Old Oshur anyone? What are the names of all continents?
Answer:

2.Question:
Can we please get some details on the empire specific aircraft? What is their role (Mossy/reaver/lib/Gunship?)
Answer:

3.Question:
What role will field artillery play in PS2? Do we even have any artillery, now that the flail is gone?
Answer:

4.Question:
"The weapon" or "a weapon"? Will all weapons be one-per-class or there will be a certain amount of variety for each?
Answer:

5.Question:
will engineers still have the great diversity of CE deployables they had in ps1? Are spitfires still there?
Answer:

6.Question:
Is CE available only to an engineer class, or useable by other classes as well?
Answer:

7.Question:
Can infiltrators be medics at the same time?
Answer:

8.Question:
How will MAX reviving work? Will a MAX be fully operational (armored) once it's revived (oh, exploitable!)?
Answer:

9.Question:
Q: Do the infantry shields absorb all damage, or just mitigate some of it? Will damage "leak" through shields?
Answer:

10.Question:
Will EMP grenades disable infantary shields?
Answer:

11.Question:
Will vehicles have shields too? (Amp Station?)
Answer:

12.Question:
Will there be other one-shot buff items like medkits? Stamina boost maybe? Do we still have stamina at all
Answer:

13.Question:
From which vehicles will players be able to respawn?
Answer:

14.Question:
Will small arms (say, bullets from a cycler) fire do any damage to tanks and other vehicles?
Answer:

15.Question:
What's the current take on friendly fire? Off? Reduced friendly damage? FF on, but no AoE spam weapons?
Answer:

16.Question:
So, a Magrider driver is also its gunner? Can i still let a mate take the main gun and i just drive?
Answer:

17.Question:
Will the Phoenix's be coming back? Please say no.
Answer:

18.Question:
You once mentioned different melee weapons. Did you mean the three empire-specific knives, or swords for cloakers and stuff?
Answer:

19.Question:
Endgame: What keeps max BR players in fight, besides the obvious never ending war?
Answer:

20.Question:
Can you explain how you win a piece of land or resource? Base or CP?
Answer:

21.Question:
Towers, at least, look a lot larger. Will taking facilites boil still down to hacking one console, or will there be more objectives?
Answer:

22.Question:
Beyond the "front line" hexes, immediately adjacent to enemy ones, will it make sense to attack hexes behind enemy lines?
Answer:

23.Question:
How will resources really work? How useful will they be? Who will actually "earn" them - each player, or the faction too?
Answer:

24.Question:
Will we spawn in PJs or "class" gear? Will we be able to change classbound equipment or class without respawning?
Answer:

25.Question:
We've seen Agile and ReXO-like armors. Will the Standard armor (PJs) make an appearance in PS2, like for a "pilot class"?
Answer:

26.Question:
Will there be any location, like a Sanc, where we can just go meet up with people? Is outfit housing a serious prospect?
Answer:

27.Question:
How will taking enemy weapons work? Battlefield, full class swap? CoD drop on ground?
Answer:

28.Question:
Spawning in a Gal, any restrictions like Gal must be hovering or moving slow? Worried about spawning in a gal flying away.
Answer:

29.Question:
Will shields be class-specific? Light Shields for Agile, Heavy for Max Units?
Answer:







Marketing:
2 Questions

1.Question:
Will the game require you to buy a key (1 time pay), or is it completly F2P?
Answer:

2.Question:
Will there be an optional subscription?
Answer:







Misc:
15 Questions

1.Question:
What is a "biosphere"? It was mentioned by you on at least one occasion.
Answer:

2.Question:
Will there be different hair styles for our characters? Can we have "The Higby"?
Answer:

3.Question:
Did you guys take any ideas from the PSU Idea Vault and implemented them into the game? Could you tell us what ideas?
Answer:

4.Question:
What is each staff members favorite role in Planetside ex. MAX, Tank Driver, light assult?
Answer:

5.Question:
How much did the lore change? Are all the vehicles still assembled by nanites?
Answer:

6.Question:
Since there is no longer a sanctuary, what happens upon logging into the game?
Answer:

7.Question:
modules have been mentioned as possible drops, can you give any info on those implants?
Answer:

8.Question:
What's the longest span of time the dev team has played ps2 in one session?
Answer:

9.Question:
Will europe get the same access to beta as the USA?
Answer:

10.Question:
Will you share a list of voice macros with us, before you start recording? Afterwards it might be late to add stuff we need.
Answer:

11.Question:
Q: When are we likely to see the official Planetside 2 Forums?
Answer:


12.Question:
Will PS2 have scriptable plugin UI a la WoW?
Answer:

13.Question:
What are some example unlocks that can be purchased with resources? Cert tree stuff, cosmetics, gear upgrades/add-ons?
Answer:

14.Question:
Will there be any pure-combat ground vehicles heavier than the empire-specific tanks? Common pool 5 man mega-tanks as an outfit unlock on 2 hour timer?
Answer:

15.Question:
Does the game have support for Dual Monitors, so the map is showed on the players 2nd monitor? (Like Supreme Commander)
Answer:

















Question:

Answer:

Question:

Answer:




ps: Extra thread to make sure people notice soon enough, its only a bit more than a day left...

Last edited by basti; 2011-09-16 at 05:02 PM.
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