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2011-09-15, 10:14 AM | [Ignore Me] #1 | ||
Brigadier General
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Simple deal: You guys post your questions you want to ask or get asked during the Twitter QnA on friday, i short them all into a nice list, Hamma ask them (as he is the man), results end up here as well.
Benefit: We dont spam the devs, we dont ask questions twice, and we can adjust the questions to only ask stuff we dont know yet/dont understand completly. Its efficeny, boys, german efficeny, as i am a german, hoohaa. Lets go, get your questions here. Remember, 140 is the symbol limit for Twitter, so please make sure your questions have only 125 Symbols (need some extra for @planetside2 and stuff) Napalm, feel free to dumb all questions you couldnt ask during your Higby lunch, we get the during the twitter session then. 66 Questions: Technical: 20 Questions 1.Question: Will the game support DX9 or is it DX10/DX11 only? (Win XP Support yes/no?) Answer: 2.Question: Potential System requirments? Answer: 3.Question: How many players will a continent support? Is it really 2000? Answer: 4.Question: Can every player in one continent converge on a single area without breaking the game? Answer: 5.Question: Is there any system in place to spread the battles out around the maps? Answer: 6.Question: Hows it looking for Vehicle enter and exit animations? Any updates? Yes/No/After Release? Answer: 7.Question: Based on the latest screens, will default uniforms use different color (camouflage) schemes, based on the continent? Answer: 8.Question: Will the game support TrackIR/headtracking? What about proper HOTAS sticks like the X52 Pro? Answer: 9.Question: Will Will SOE make iPhone and Andriod apps that let us slot and train certs even while we're not at a computer? Answer: 10.Question: Will there be some kind of friend-or-foe highlighting? Just try to tell apart all the grey soldiers from 200m above Answer: 11.Question: How far will customization go? A ban on wings and wizard hats aside, will there be a limited color palette? Purple TR = fail. Answer: 12.Question: Will there be different voices for voice macros? This was cool in PS1, but modern games do survive with just one voice... Answer: 13.Question: Will swimming be implemented in the game like other FPS i.e Battlefield? Answer: 14.Question: is the enviroment totally static like in ps1, or can a tank roll over bushes, deforming them? Answer: 15.Question: Q: What type of COF is going to be there? PS1 style? CStrike style? Quake (no-cof) syle? Answer: 16.Question: Will the mission system (sometimes?) send faction A to defend location X, BEFORE sending faction B to attack that location? Answer: 17.Question: Will aircraft engine failure and crashing return? Please say yes Answer: 18.Question: Will it be possible to dodge missiles this time? Chaff/flares/ECM? Answer: 19.Question: How is the flight ceiling handeled? Different than PS1? Answer: 20.Question: What are some of the physics properties that vehicles can have (ground & air)? How do they play into the feel of the vehicle? Answer: Gameplay: 29 Questions 1.Question: What Continents make a return? Old Oshur anyone? What are the names of all continents? Answer: 2.Question: Can we please get some details on the empire specific aircraft? What is their role (Mossy/reaver/lib/Gunship?) Answer: 3.Question: What role will field artillery play in PS2? Do we even have any artillery, now that the flail is gone? Answer: 4.Question: "The weapon" or "a weapon"? Will all weapons be one-per-class or there will be a certain amount of variety for each? Answer: 5.Question: will engineers still have the great diversity of CE deployables they had in ps1? Are spitfires still there? Answer: 6.Question: Is CE available only to an engineer class, or useable by other classes as well? Answer: 7.Question: Can infiltrators be medics at the same time? Answer: 8.Question: How will MAX reviving work? Will a MAX be fully operational (armored) once it's revived (oh, exploitable!)? Answer: 9.Question: Q: Do the infantry shields absorb all damage, or just mitigate some of it? Will damage "leak" through shields? Answer: 10.Question: Will EMP grenades disable infantary shields? Answer: 11.Question: Will vehicles have shields too? (Amp Station?) Answer: 12.Question: Will there be other one-shot buff items like medkits? Stamina boost maybe? Do we still have stamina at all Answer: 13.Question: From which vehicles will players be able to respawn? Answer: 14.Question: Will small arms (say, bullets from a cycler) fire do any damage to tanks and other vehicles? Answer: 15.Question: What's the current take on friendly fire? Off? Reduced friendly damage? FF on, but no AoE spam weapons? Answer: 16.Question: So, a Magrider driver is also its gunner? Can i still let a mate take the main gun and i just drive? Answer: 17.Question: Will the Phoenix's be coming back? Please say no. Answer: 18.Question: You once mentioned different melee weapons. Did you mean the three empire-specific knives, or swords for cloakers and stuff? Answer: 19.Question: Endgame: What keeps max BR players in fight, besides the obvious never ending war? Answer: 20.Question: Can you explain how you win a piece of land or resource? Base or CP? Answer: 21.Question: Towers, at least, look a lot larger. Will taking facilites boil still down to hacking one console, or will there be more objectives? Answer: 22.Question: Beyond the "front line" hexes, immediately adjacent to enemy ones, will it make sense to attack hexes behind enemy lines? Answer: 23.Question: How will resources really work? How useful will they be? Who will actually "earn" them - each player, or the faction too? Answer: 24.Question: Will we spawn in PJs or "class" gear? Will we be able to change classbound equipment or class without respawning? Answer: 25.Question: We've seen Agile and ReXO-like armors. Will the Standard armor (PJs) make an appearance in PS2, like for a "pilot class"? Answer: 26.Question: Will there be any location, like a Sanc, where we can just go meet up with people? Is outfit housing a serious prospect? Answer: 27.Question: How will taking enemy weapons work? Battlefield, full class swap? CoD drop on ground? Answer: 28.Question: Spawning in a Gal, any restrictions like Gal must be hovering or moving slow? Worried about spawning in a gal flying away. Answer: 29.Question: Will shields be class-specific? Light Shields for Agile, Heavy for Max Units? Answer: Marketing: 2 Questions 1.Question: Will the game require you to buy a key (1 time pay), or is it completly F2P? Answer: 2.Question: Will there be an optional subscription? Answer: Misc: 15 Questions 1.Question: What is a "biosphere"? It was mentioned by you on at least one occasion. Answer: 2.Question: Will there be different hair styles for our characters? Can we have "The Higby"? Answer: 3.Question: Did you guys take any ideas from the PSU Idea Vault and implemented them into the game? Could you tell us what ideas? Answer: 4.Question: What is each staff members favorite role in Planetside ex. MAX, Tank Driver, light assult? Answer: 5.Question: How much did the lore change? Are all the vehicles still assembled by nanites? Answer: 6.Question: Since there is no longer a sanctuary, what happens upon logging into the game? Answer: 7.Question: modules have been mentioned as possible drops, can you give any info on those implants? Answer: 8.Question: What's the longest span of time the dev team has played ps2 in one session? Answer: 9.Question: Will europe get the same access to beta as the USA? Answer: 10.Question: Will you share a list of voice macros with us, before you start recording? Afterwards it might be late to add stuff we need. Answer: 11.Question: Q: When are we likely to see the official Planetside 2 Forums? Answer: 12.Question: Will PS2 have scriptable plugin UI a la WoW? Answer: 13.Question: What are some example unlocks that can be purchased with resources? Cert tree stuff, cosmetics, gear upgrades/add-ons? Answer: 14.Question: Will there be any pure-combat ground vehicles heavier than the empire-specific tanks? Common pool 5 man mega-tanks as an outfit unlock on 2 hour timer? Answer: 15.Question: Does the game have support for Dual Monitors, so the map is showed on the players 2nd monitor? (Like Supreme Commander) Answer: Question: Answer: Question: Answer: ps: Extra thread to make sure people notice soon enough, its only a bit more than a day left... Last edited by basti; 2011-09-16 at 05:02 PM. |
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