Re: Planetside 2 - A critical look
|
|
I totally get that they said it won't be pay-to-win, but in the case that their cash shop isn't selling enough novelty garbage to sustain the server costs of thousand-man battles, they will absolutely re-think their promises.
I'm obviously airing on the side of satire, and I hope I'm wrong about everything. I simply don't believe that the cash shop with novelty items is a predictable and sustainable source of revenue for a game with these requirements.
EDIT: I also find it interesting that people think developers have any final say about the revenue model of their games...
Last edited by I Hate MMORPGs; 2011-09-15 at 12:30 PM.
|