Hmm don't get me wrong, for this isn't about rant, worries, disappointment or asking for more. At all.
What I had to say after hearing November AGN webcast is that the continents are rather.... small it seems. Even considering the fact that every single area of this game is hand-crafted masterpiece.
And I'm saying this
as a gamer who have played both Just Cause 1/2 and Dark and Light (this was a fantasy mmo, but sadly the developer gone bankrupt few years ago). I just guess PS2's conts are slightly larger or around the same size as PS1 conts.
http://www.planetside-universe.com/m...hp?img_id=1754
(Our mighty dev Higby said in the webcast that AMP station on the northwest corner of that map is roughly around 350m long and 250m wide. That map also shows roughly 1/4 of a whole continent from what I heard in the webcast.)
I hope I'm wrong here
but after all, I can live with that.
And I'm currently at my wit's end to imagine how large the continents are going to be because the numbers seem to be changing repeatedly, ranging from "continents are dozens of square kilometers" in the IGN article to "8km*8km continents" in recent PCgamer interview.
Of course, will there be larger continents in the future, right? (Cyssor perhaps?
) Is the 8km*8km continent biggest one available or mid-sized one?
Ah, and it just popped up in my head that you guys are will introduce space battle and sea warfare in the distant future. Then what about the i-Novae engine used in building 'Infinity : Quest for Earth' mmo(which I remember I've seen in this forum several times)? Any underwater aspect of PS2, maybe?
Last but not least, will the pop-cap gradually increase in post-launch continents? (I mean, technological advances considered)