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Old 2011-12-29, 03:18 AM   [Ignore Me] #16
Justaman
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Re: BFR idea (better than BFR's, because its not BFR's)


Originally Posted by Sirisian View Post
Sounds a bit dull for the driver. Something like that would be expected to have a ton of health and be essentially a boss vehicle. I personally wouldn't want to see something like that in the game. Not sure if you ever saw a galaxy gunship. Interesting idea in concept, but it never really worked well. (Unless you were gunning for it then it was fun).

The developers should be focusing on balanced 2-3 person vehicles, which the tanks pretty much fulfill at this point. Not something that is pulled every ten hours to completely shift the tides of the battle. Then again I'm biased toward promoting teamwork through focused fire where people can grunt or pilot their own vehicles while working together. Pushing a whole squad into a single vehicle to promote teamwork is really stretching it.

Also this thread sounds like while it's not directly about a BFR it is essentially a BFR. A single powerful vehicle that's hard to kill.

In a previous thread people were constructively discussing ideas similar to yours.

Your defensive vehicle could just be a single person shield generator that deploys. This would allow it to be used with a moving group to protect against say snipers or random tank fire.

Your logistics could just be an engineering deployable for the UAV. Or it could be a sniper/infiltrator deployable which would probably fit that class more. Your cockpit 2 ideas sound a bit cheap and unnecessary. Creating a minefield from afar or slamming down a turret from a range sounds seems like an odd weapon.
Their just ideas to help get the thread on track. It doesn't have to be those. If anyone thinks of something better, by all means, tweak, rework, streamline, or replace anything towards something more balanced and enjoyable.
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