Re: NowGamer Interview with Matt Higby
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i am sure they had problems with that, if it was an easy task to do we would have 50 massive scale topgames in the last 8 years.
but the engineers at soe seem to be the most experienced in the world, regarding this problem. and they would not take beta signups if they were still too unhappy with the general netcode and had no idea how to manage thousands of players at once.
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