Originally Posted by Gandhi
I have no problem with the many issues from Planetside being fixed. I don't like the COF system, I don't like the ADAD spamming, the third person camera, the one speed movement, the 'swimming through molasses' feeling you get when jumping and the tons of downtime between respawning and getting back to the battle. Just to name a few.
But I reject the idea that we have to choose between vanilla PS1 or BF3 with 1000 people. This game already offers something no other game does, that's what's going to attract people to it regardless of how the mechanics are handled. As long as they're not terrible SOE basically has carte blanc to try whatever they want. And it seems like instead of taking advantage of that freedom a lot of features are just being copied from other shooters. Killcams, why? Iron sights that block half your screen when you use them, why? One shot kills for snipers, why? Do these things really make Planetside 2 more like what the original tried to be but couldn't be because of what you said, limitations in technology?
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ADAD warping isn't a clunky mechanic so much as terrible net code. AGainst people who don't warp it's fine.