Higby Wants Your Thoughts on Iron Sights for FPS..... - PlanetSide Universe
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Old 2012-02-01, 05:04 PM   [Ignore Me] #11
Graywolves
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Re: Higby Wants Your Thoughts on Iron Sights for FPS.....


Originally Posted by Beagle View Post
There can be more to skill than mouse aim and ability to move evasively.



Rock and roll didn't destroy society, ironsights won't destroy Planetside 2. They offer reliable accuracy when you need it and have been proven effective in a variety of different FPS styles.

Take away the ironsight graphic everyone gets all worked up about and call this thread "Higby Wants Your Thoughts on Aiming Your Gun for FPS.....". Do you have a problem with Aiming Your Gun in Planetside 2? Do you think that being able to Aim Your Gun is going to ruin the game? Considering the main argument seems to be "Ironsights are only put in to attract the BF3/CoD players", I find it difficult to believe it will both attract them and scare them away at the same time.

Complaining about this kind of game because you are afraid it will have more depth and thought involved is absoloutely inane.

I have a problem with how Iron Sights are typically implemented. Any trained military personnel is ALWAYS aiming with his rifle, this hipfire crap is bullshit.

In games like CoD the Iron Sights are used as an inbetween for acquiring the target and firing, which is moronic.

If I have the enemy in my sights and centered, if I shoot I should hit them.

I have no problem with Iron Sights working as a proper "aiming at people far away" feature. But I shouldn't have this peice of crap "acquire target-aim-shoot-" BS. That's not adding skill, that's making me press an extra button just because.

While we're at it, why don't we put safety switches in the game. So I can put my safety one and off between targets.
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