How do you feel about the idea of class systems and no free-form inventory? - PlanetSide Universe
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Old 2012-02-04, 08:55 AM   [Ignore Me] #13
Vash02
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Re: How do you feel about the idea of class systems and no free-form inventory?


Originally Posted by Aurmanite View Post
You could accomplish three of all of those roles with one cookie cutter cert build. It wasn't like at one point you were a 'medic' and then a 'heavy assault', and then an 'engineer'. You had Med/Ma(/ha)/engineer/x/x/x/x. Insert cloak/Rexo/MAX/Vehicle and you have the limit of customization the cert tree offered.

To me, it sounds like you're trying to fuse inventory and the cert system which are two vastly different things. And to be honest, if you didn't use a cookie cutter inventory build then you were only hurting your combat effectiveness.

So no, Homer isn't over simplifying. He's spittin real.
No you cannot have the "one man army" build and be effective in the various specialisations. you can be adv medic but you would only be able to pick up 3-4 guys before you run out of love juice. The same with engineer, you can only have so many ACE's before you start running low on ammo for your HA/AV.

Yes, he is over simplifying. He's making out that in PS1 you could be everything in one loadout which is pure BS.

EDIT:
To address the 20% advantage a veteran 'will have' over a new guy, you're thinking of power in the wrong way. A veteran with HA/Rexo/Med/Engineer/AV/other fun certs, is certainly 20% more powerful than someone starting fresh.
Um no, a lasher vs a JH in PS1 is on equal terms everytime. but a lasher vs a customised JH with a tighter spread or faster firing speed the JH has an advantage.




They took out picking up enemy weapons due to the large amount customisations you can make to weapons in PS2. A big con for customisations in my book.
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